Player Matchup

Camazotz
Camazotz
FlamingRayzor
Camazotz
Level 23
God Stats
25W - 38L
1,432 SR
Queue Stats
335W - 387L
1,264 Elo+
Party 1
Cerberus
Cerberus
ImHorribleII
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
XxKiller1127
Thor
Level 25
God Stats
12W - 17L
1,451 SR
Queue Stats
152W - 142L
1,466 Elo+
Solo
Heimdallr
Heimdallr
anukravi
Heimdallr
Level 16
God Stats
32W - 31L
1,469 SR
Queue Stats
84W - 107L
1,162 Elo+
Party 1
Merlin
Merlin
mightynikhil
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 227L
1,171 Elo+
Party 1
Team Averages
Level 20
1,470 SR
1,313 Elo+

VS

Team Averages
Level 10
1,365 SR
1,137 Elo+
Cthulhu
Cthulhu
Deucalyons
Cthulhu
Level 7
God Stats
1W - 2L
1,132 SR
Queue Stats
1W - 3L
1,100 Elo+
Party 2
Yemoja
Yemoja
SriBrujo
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,500 Elo+
Solo
Vamana
Vamana
YoganYT
Vamana
Level 6
God Stats
1W - 1L
1,222 SR
Queue Stats
1W - 3L
989 Elo+
Party 2
Pele
Pele
Zeltyana
Pele
Level 6
God Stats
1W - 1L
1,266 SR
Queue Stats
1W - 3L
989 Elo+
Party 2
Arachne
Arachne
kujabk
Arachne
Level 27
God Stats
5W - 2L
1,707 SR
Queue Stats
95W - 78L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FlamingRayzor
Camazotz
20
1 / 11 / 4
15,503
431
12,635
40,562
28,295
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ImHorribleII
Cerberus
19
1 / 12 / 5
15,875
441
14,091
39,641
37,662
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
10 / 10 / 4
16,979
472
26,144
33,932
31,013
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
anukravi
Heimdallr
20
2 / 16 / 1
13,785
383
10,810
32,394
11,273
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
20
5 / 9 / 4
16,904
470
17,523
19,682
7,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deucalyons
Cthulhu
20
1 / 8 / 16
15,098
419
11,316
30,126
26,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
SriBrujo
Yemoja
20
20 / 3 / 26
20,817
578
50,599
34,002
35,513
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vamana
YoganYT
Vamana
5
0 / 0 / 1
9,966
277
187
925
268
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
4
0 / 2 / 0
9,821
273
152
1,216
212
Arachne
kujabk
Arachne
20
37 / 7 / 8
22,008
611
76,375
44,913
45,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
109
19
Kills
58
58
Deaths
20
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Deucalyons
Cthulhu
1
8
16
1.13
L
Camazotz
FlamingRayzor
Camazotz
1
11
4
0.27
L
Cerberus
ImHorribleII
Cerberus
1
12
5
0.29
W
Yemoja
SriBrujo
Yemoja
20
3
26
11
L
10
10
4
1.2
W
Vamana
YoganYT
Vamana
0
0
1
0.5
W
Pele
0
2
0
0
L
Heimdallr
anukravi
Heimdallr
2
16
1
0.16
W
Arachne
kujabk
Arachne
37
7
8
5.86
L
Merlin
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,203
Damage
138,629
166,211
Taken
111,182
115,518
Mitigated
107,889
44,447
Healing
42,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Deucalyons
Cthulhu
11,316
1,078
1,974
3,069
30,126
26,268
460
9,640
20,196
52,620
0
L
Camazotz
FlamingRayzor
Camazotz
12,635
3,898
1,654
18,917
40,562
28,295
396
10,402
30,076
0
106,888
L
Cerberus
ImHorribleII
Cerberus
14,091
1,744
1,395
13,304
39,641
37,662
313
18,257
21,159
59,264
0
W
Yemoja
SriBrujo
Yemoja
50,599
13,192
11,882
7,705
34,002
35,513
4,391
12,513
21,339
128,864
0
L
26,144
6,557
0
1,067
33,932
31,013
4,214
11,158
22,574
0
102,060
W
Vamana
YoganYT
Vamana
187
44
0
0
925
268
0
180
720
0
495
W
Pele
152
75
0
96
1,216
212
0
214
952
0
528
L
Heimdallr
anukravi
Heimdallr
10,810
5,470
0
6,111
32,394
11,273
1,084
14,204
18,090
0
88,971
W
Arachne
kujabk
Arachne
76,375
50,532
0
17,360
44,913
45,628
4,879
9,067
35,696
0
177,645
L
Merlin
17,523
1,062
0
1,999
19,682
7,275
612
7,235
12,397
86,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,046
Gold Earned
77,710
710
Minions Killed
382
0
Camps Cleared
0
2,841,826
Distance Traveled
2,304,472
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,098
419
77
2
0
625,988
0
L
Camazotz
15,503
431
153
4
0
631,214
0
L
Cerberus
15,875
441
127
4
0
593,336
5
W
Yemoja
20,817
578
149
4
0
820,163
1
L
Thor
16,979
472
163
5
0
556,894
1
W
Vamana
9,966
277
0
0
0
106,991
0
W
Pele
9,821
273
1
0
0
63,015
0
L
Heimdallr
13,785
383
139
4
0
491,217
0
W
Arachne
22,008
611
155
4
0
688,315
1
L
Merlin
16,904
470
128
4
0
569,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role