Player Matchup

Osiris
Osiris
CR Might
Osiris
Level 28
God Stats
16W - 13L
1,562 SR
Queue Stats
207W - 267L
1,392 Elo+
Solo
Agni
Agni
Irrosion
Agni
Level 29
God Stats
9W - 4L
1,499 SR
Queue Stats
95W - 72L
1,432 Elo+
Solo
Anhur
Anhur
Vickie41114
Anhur
Level 18
God Stats
20W - 26L
1,477 SR
Queue Stats
138W - 153L
1,613 Elo+
Solo
Khepri
Khepri
juaancaarlos06
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 45L
962 Elo+
Solo
Bastet
Bastet
thecoltsfan12
Bastet
Level 22
God Stats
13W - 10L
1,581 SR
Queue Stats
152W - 122L
1,288 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,338 Elo+

VS

Team Averages
Level 18
1,499 SR
1,331 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DeArimasuka
Serqet
Level 19
God Stats
0W - 2L
1,263 SR
Queue Stats
62W - 81L
1,176 Elo+
Solo
Jing Wei
Jing Wei
RegentAlloy52
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,210 Elo+
Solo
Janus
Janus
XxDeadCallatexX
Janus
Level 21
God Stats
14W - 17L
1,732 SR
Queue Stats
446W - 488L
1,270 Elo+
Solo
Neith
Neith
allenray139
Neith
Level 12
God Stats
6W - 8L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CR Might
Osiris
18
1 / 5 / 0
10,904
454
10,908
13,412
15,417
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
20
22 / 1 / 2
15,353
640
24,430
8,055
3,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 5
10,575
441
5,176
10,133
3,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 7 / 0
7,735
322
516
8,827
3,699
20
2 / 2 / 9
12,907
538
13,409
12,711
5,252
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 2 / 2
11,841
493
12,207
25,411
22,342
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
8
2 / 1 / 2
8,008
334
1,432
4,225
964
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
RegentAlloy52
Jing Wei
16
5 / 8 / 1
10,628
443
7,626
17,102
5,230
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 8 / 1
10,878
453
5,848
14,609
4,832
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 7 / 1
9,045
377
3,149
14,373
4,929
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
26
Kills
19
19
Deaths
26
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
2
2
W
Osiris
CR Might
Osiris
1
5
0
0.2
L
Serqet
2
1
2
3
W
Agni
22
1
2
23
L
Jing Wei
RegentAlloy52
Jing Wei
5
8
1
0.69
W
1
4
5
0.88
L
6
8
1
0.81
L
3
7
1
0.5
W
0
7
0
0
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,439
Damage
30,262
53,138
Taken
75,720
31,458
Mitigated
38,297
13,295
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,207
3,521
0
15,208
25,411
22,342
0
2,533
21,990
0
87,873
W
Osiris
CR Might
Osiris
10,908
2,761
0
3,521
13,412
15,417
48
500
11,973
0
61,848
L
Serqet
1,432
516
0
1,588
4,225
964
0
564
3,661
0
13,321
W
Agni
24,430
632
0
4,385
8,055
3,681
1,620
935
7,095
105,941
0
L
Jing Wei
RegentAlloy52
Jing Wei
7,626
5,732
0
1,959
17,102
5,230
579
6,903
10,199
0
51,902
W
5,176
2,167
0
85
10,133
3,409
1,904
1,533
8,600
0
53,859
L
5,848
1,187
0
1,040
14,609
4,832
160
8,498
6,111
62,049
0
L
3,149
1,426
0
556
14,373
4,929
2,555
6,448
7,825
0
28,478
W
516
88
0
0
8,827
3,699
120
1,953
6,824
12,123
0
W
13,409
4,074
0
5,304
12,711
5,252
0
927
11,684
0
109,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,474
Gold Earned
50,400
533
Minions Killed
420
0
Camps Cleared
0
2,013,434
Distance Traveled
1,797,930
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,841
493
141
6
0
450,492
3
W
Osiris
10,904
454
95
4
0
468,378
0
L
Serqet
8,008
334
29
1
0
194,180
0
W
Agni
15,353
640
184
8
0
443,900
4
L
Jing Wei
10,628
443
101
4
0
383,218
0
W
Anhur
10,575
441
85
4
0
384,130
6
L
Janus
10,878
453
97
4
0
447,973
1
L
Neith
9,045
377
52
2
0
322,067
0
W
Khepri
7,735
322
15
1
0
266,130
4
W
Bastet
12,907
538
154
6
0
450,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role