Player Matchup

Hades
Hades
AngelRoll91
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,169 Elo+
Solo
Cthulhu
Cthulhu
DeadlyShade42
Cthulhu
Level 28
God Stats
3W - 3L
1,595 SR
Queue Stats
31W - 49L
1,278 Elo+
Solo
Raijin
Raijin
jordi112004
Raijin
Level 27
God Stats
0W - 3L
1,253 SR
Queue Stats
65W - 102L
1,070 Elo+
Solo
Team Averages
Level 23
1,449 SR
1,173 Elo+

VS

Team Averages
Level 25
1,528 SR
1,203 Elo+
Anubis
Anubis
DilbertPickles9
Anubis
Level 28
God Stats
23W - 15L
1,863 SR
Queue Stats
251W - 320L
1,297 Elo+
Party 1
Chaac
Chaac
FurFighterr23
Chaac
Level 23
God Stats
81W - 69L
1,552 SR
Queue Stats
358W - 452L
1,218 Elo+
Party 1
Bellona
Bellona
UndampedHoney54
Bellona
Level 24
God Stats
4W - 4L
1,168 SR
Queue Stats
50W - 66L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
8,486
653
4,499
7,991
3,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
12
1 / 4 / 2
8,383
645
7,310
10,843
7,176
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
10
1 / 5 / 1
7,750
596
5,170
8,959
1,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,640
665
6,109
5,456
2,205
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 1 / 7
8,886
684
6,471
12,248
6,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
8 / 1 / 4
9,890
761
8,153
8,391
4,473
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
13
13
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Cthulhu
1
4
2
0.5
W
2
2
7
2.75
W
3
1
7
6.5
W
8
1
4
10
L
Raijin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,979
Damage
20,733
27,793
Taken
26,095
12,761
Mitigated
12,698
6,223
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,499
334
189
490
7,991
3,685
364
3,002
4,989
17,796
0
L
Cthulhu
7,310
159
327
3,568
10,843
7,176
0
2,241
8,602
27,064
0
W
6,109
145
366
2,036
5,456
2,205
192
4,287
1,069
32,840
0
W
6,471
1,125
431
4,654
12,248
6,020
507
8,298
3,587
0
19,187
W
8,153
2,222
0
649
8,391
4,473
287
3,772
4,444
0
31,761
L
Raijin
5,170
871
306
1,343
8,959
1,900
535
961
7,998
17,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,619
Gold Earned
27,416
100
Minions Killed
107
0
Camps Cleared
0
619,928
Distance Traveled
746,587
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,486
653
31
2
0
198,339
0
L
Cthulhu
8,383
645
34
3
0
234,190
4
W
Anubis
8,640
665
46
4
0
225,364
0
W
Chaac
8,886
684
24
2
0
262,744
0
W
Bellona
9,890
761
37
3
0
258,479
0
L
Raijin
7,750
596
35
3
0
187,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role