Player Matchup

Cerberus
Cerberus
Kualm
Cerberus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,365 Elo+
Solo
Hun Batz
Hun Batz
bloodylimbs_
Hun Batz
Level 100
God Stats
8W - 9L
1,390 SR
Queue Stats
554W - 581L
1,440 Elo+
Solo
Olorun
Olorun
heitful
Olorun
Level 84
God Stats
7W - 7L
1,500 SR
Queue Stats
220W - 217L
1,398 Elo+
Solo
Team Averages
Level 88
1,463 SR
1,401 Elo+

VS

Team Averages
Level 59
1,560 SR
1,441 Elo+
Odin
Odin
E Money 3K
Odin
Level 43
God Stats
2W - 1L
1,774 SR
Queue Stats
5W - 4L
1,448 Elo+
Party 1
Artemis
Artemis
El Brochet Qc
Artemis
Level 99
God Stats
30W - 18L
1,549 SR
Queue Stats
125W - 113L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
Tubbisaurus Rex
Kuzenbo
Level 35
God Stats
5W - 13L
1,358 SR
Queue Stats
85W - 77L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kualm
Cerberus
13
6 / 1 / 6
9,924
763
11,101
10,996
10,453
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
bloodylimbs_
Hun Batz
12
3 / 1 / 6
9,312
716
6,095
9,389
3,638
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Olorun
heitful
Olorun
13
4 / 4 / 7
9,537
734
8,615
10,428
3,841
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
7,554
581
2,825
9,754
2,386
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Artemis
12
4 / 3 / 1
9,043
696
9,532
8,284
2,281
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 4
9,004
693
8,080
16,043
12,929
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
6
6
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Artemis
4
3
1
1.5
W
Cerberus
Kualm
Cerberus
6
1
6
9
L
2
4
4
1
W
Hun Batz
bloodylimbs_
Hun Batz
3
1
6
6
W
Olorun
heitful
Olorun
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,811
Damage
20,437
30,813
Taken
34,081
17,932
Mitigated
17,596
10,217
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,825
558
0
631
9,754
2,386
0
6,158
3,421
0
11,584
L
Artemis
9,532
4,625
556
1,725
8,284
2,281
0
3,264
4,945
0
41,444
W
Cerberus
Kualm
Cerberus
11,101
551
0
4,668
10,996
10,453
129
3,063
7,933
36,400
129
L
8,080
2,624
0
3,465
16,043
12,929
0
9,738
6,041
30,532
0
W
Hun Batz
bloodylimbs_
Hun Batz
6,095
513
159
1,664
9,389
3,638
0
1,474
7,915
0
29,674
W
Olorun
heitful
Olorun
8,615
5,096
316
3,410
10,428
3,841
1,663
3,583
6,845
42,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
25,601
216
Minions Killed
123
0
Camps Cleared
0
699,375
Distance Traveled
643,382
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,554
581
18
1
0
208,539
5
L
Artemis
9,043
696
74
6
0
201,067
10
W
Cerberus
9,924
763
83
6
0
239,874
0
L
Kuzenbo
9,004
693
31
2
0
233,776
1
W
Hun Batz
9,312
716
55
4
0
261,720
0
W
Olorun
9,537
734
78
6
0
197,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role