Player Matchup

Mercury
Mercury
Bosshaftigkeit
Mercury
Level 76
God Stats
6W - 7L
1,295 SR
Queue Stats
117W - 112L
1,413 Elo+
Party 1
Anubis
Anubis
Camajin
Anubis
Level 104
God Stats
17W - 9L
1,276 SR
Queue Stats
65W - 65L
1,324 Elo+
Party 1
Sol
Sol
Mason333
Sol
Level 85
God Stats
18W - 21L
1,494 SR
Queue Stats
123W - 128L
1,374 Elo+
Party 1
Ymir
Ymir
Zeakus
Ymir
Level 13
God Stats
13W - 3L
1,745 SR
Queue Stats
21W - 8L
1,634 Elo+
Party 1
Izanami
Izanami
arwendunkelelf
Izanami
Level 41
God Stats
10W - 18L
1,405 SR
Queue Stats
26W - 44L
1,270 Elo+
Party 1
Team Averages
Level 64
1,443 SR
1,403 Elo+

VS

Team Averages
Level 57
1,584 SR
1,452 Elo+
Horus
Horus
Gallantzach
Horus
Level 44
God Stats
2W - 6L
1,721 SR
Queue Stats
17W - 18L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
HuskofaHuman
Sun Wukong
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
69W - 79L
1,392 Elo+
Party 2
Nu Wa
Nu Wa
ItsTheFrisbee
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,443 Elo+
Party 2
Bakasura
Bakasura
herbandcheese
Bakasura
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ibapclord
Olorun
Level 44
God Stats
18W - 30L
1,696 SR
Queue Stats
152W - 162L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 4
9,751
609
4,760
10,939
3,798
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Camajin
Anubis
16
10 / 3 / 4
10,524
658
15,508
12,700
6,329
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 5
10,369
648
10,862
12,924
3,785
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Zeakus
Ymir
13
3 / 1 / 11
9,613
601
3,965
11,481
8,923
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 13
9,167
573
9,892
6,663
1,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,837
490
4,447
10,967
6,539
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
HuskofaHuman
Sun Wukong
13
2 / 3 / 2
7,544
472
8,308
14,478
11,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 5 / 3
7,527
470
8,947
8,899
2,582
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
herbandcheese
Bakasura
14
5 / 5 / 2
9,100
569
7,562
12,963
4,037
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
ibapclord
Olorun
9
0 / 8 / 1
5,586
349
3,943
9,996
2,511
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
25
Kills
10
11
Deaths
25
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Anubis
Camajin
Anubis
10
3
4
4
L
1
4
3
0.63
L
Sun Wukong
HuskofaHuman
Sun Wukong
2
3
2
1
L
2
5
3
0.7
W
4
3
5
2.17
W
Ymir
Zeakus
Ymir
3
1
11
8.5
W
2
1
13
8.5
L
Bakasura
herbandcheese
Bakasura
5
5
2
1.2
L
Olorun
ibapclord
Olorun
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,987
Damage
33,207
54,707
Taken
57,303
24,830
Mitigated
26,875
20,233
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,760
1,601
0
2,983
10,939
3,798
1,234
2,016
8,361
0
48,325
W
Anubis
Camajin
Anubis
15,508
1,052
647
6,534
12,700
6,329
1,599
3,667
8,652
72,365
0
L
4,447
1,851
730
2,561
10,967
6,539
190
4,191
6,776
0
27,340
L
Sun Wukong
HuskofaHuman
Sun Wukong
8,308
769
0
2,642
14,478
11,206
0
7,934
6,544
0
34,079
L
8,947
1,763
0
500
8,899
2,582
0
5,884
3,015
28,102
0
W
10,862
3,420
0
5,359
12,924
3,785
3,224
2,231
9,802
62,336
0
W
Ymir
Zeakus
Ymir
3,965
1,107
1,098
2,612
11,481
8,923
914
2,608
7,910
17,397
0
W
9,892
7,732
0
1,000
6,663
1,995
4,840
2,368
4,116
0
63,915
L
Bakasura
herbandcheese
Bakasura
7,562
4,344
0
3,409
12,963
4,037
0
5,342
7,621
0
44,900
L
Olorun
ibapclord
Olorun
3,943
1,691
29
896
9,996
2,511
360
6,984
3,012
21,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,424
Gold Earned
37,594
463
Minions Killed
268
0
Camps Cleared
0
1,411,258
Distance Traveled
1,368,623
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,751
609
79
5
0
318,915
1
W
Anubis
10,524
658
109
7
0
279,510
4
L
Horus
7,837
490
41
3
0
305,881
2
L
Sun Wukong
7,544
472
46
3
0
251,025
5
L
Nu Wa
7,527
470
38
2
0
218,851
0
W
Sol
10,369
648
121
8
0
275,403
3
W
Ymir
9,613
601
19
1
0
284,568
4
W
Izanami
9,167
573
135
8
0
252,862
2
L
Bakasura
9,100
569
107
7
0
355,488
0
L
Olorun
5,586
349
36
2
0
237,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role