Player Matchup

Hera
Hera
Nightmare6923
Hera
Level 25
God Stats
8W - 9L
1,159 SR
Queue Stats
50W - 53L
1,034 Elo+
Solo
Thanatos
Thanatos
RV_Atlas
Thanatos
Level 41
God Stats
5W - 7L
1,479 SR
Queue Stats
94W - 94L
1,242 Elo+
Party 1
Pele
Pele
abstractwall_21
Pele
Level 35
God Stats
1W - 3L
1,194 SR
Queue Stats
61W - 73L
1,042 Elo+
Party 1
Team Averages
Level 34
1,277 SR
1,106 Elo+

VS

Team Averages
Level 31
1,456 SR
1,284 Elo+
Artemis
Artemis
Beatbox Heros
Artemis
Level 37
God Stats
35W - 33L
1,367 SR
Queue Stats
45W - 49L
1,150 Elo+
Solo
Mulan
Mulan
OnlyWesterMan
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
SharedPlum0
Merlin
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 5L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 9
9,382
670
9,949
9,003
2,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
RV_Atlas
Thanatos
15
12 / 8 / 2
11,778
841
12,806
19,171
8,359
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 11 / 7
8,326
595
5,313
14,856
4,055
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
8 / 6 / 11
11,221
802
10,419
11,423
2,417
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
10 / 3 / 7
11,139
796
11,801
13,133
11,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
14
6 / 6 / 12
10,701
764
10,573
11,101
2,636
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
14
Kills
24
24
Deaths
15
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
8
6
11
2.25
L
1
5
9
1.1
W
10
3
7
4.5
L
Thanatos
RV_Atlas
Thanatos
12
8
2
1.63
W
Merlin
6
6
12
2
L
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
32,793
43,030
Taken
35,657
14,692
Mitigated
16,642
13,817
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
10,419
7,762
0
1,858
11,423
2,417
948
2,814
8,609
0
48,898
L
9,949
1,595
0
366
9,003
2,278
159
2,609
6,294
29,279
0
W
11,801
1,909
193
3,320
13,133
11,589
928
2,841
10,292
0
25,581
L
Thanatos
RV_Atlas
Thanatos
12,806
4,688
0
11,996
19,171
8,359
504
3,611
15,310
0
40,395
W
Merlin
10,573
408
0
716
11,101
2,636
779
4,306
6,795
33,714
0
L
5,313
1,827
195
1,260
14,856
4,055
0
4,421
10,235
0
21,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,486
Gold Earned
33,061
115
Minions Killed
123
0
Camps Cleared
0
648,244
Distance Traveled
652,867
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,221
802
57
4
0
188,067
2
L
Hera
9,382
670
42
3
0
221,570
0
W
Mulan
11,139
796
26
2
0
259,653
5
L
Thanatos
11,778
841
49
4
0
218,628
1
W
Merlin
10,701
764
40
3
0
205,147
2
L
Pele
8,326
595
24
2
0
208,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role