Player Matchup

Hachiman
Hachiman
Militec22
Hachiman
Level 49
God Stats
7W - 2L
1,600 SR
Queue Stats
46W - 35L
1,467 Elo+
Party 1
Khepri
Khepri
TedddyKing
Khepri
Level 100
God Stats
9W - 10L
1,484 SR
Queue Stats
326W - 314L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dojon70
Cu Chulainn
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 70
1,528 SR
1,487 Elo+

VS

Team Averages
Level 80
1,448 SR
1,455 Elo+
Poseidon
Poseidon
FlexterBB
Poseidon
Level 89
God Stats
17W - 21L
1,436 SR
Queue Stats
64W - 71L
1,495 Elo+
Party 2
Chaac
Chaac
Hidr
Chaac
Level 46
God Stats
3W - 4L
1,446 SR
Queue Stats
42W - 45L
1,383 Elo+
Party 2
Nemesis
Nemesis
Socomluis
Nemesis
Level 106
God Stats
1W - 1L
1,464 SR
Queue Stats
80W - 82L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Militec22
Hachiman
20
6 / 6 / 10
22,743
599
37,863
32,826
12,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
TedddyKing
Khepri
20
7 / 1 / 13
22,916
603
47,251
39,984
28,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
dojon70
Cu Chulainn
20
9 / 4 / 9
22,826
601
39,637
56,940
83,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FlexterBB
Poseidon
20
6 / 8 / 4
21,316
561
45,784
31,560
12,609
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Hidr
Chaac
20
2 / 7 / 7
19,997
526
26,644
57,668
61,820
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Socomluis
Nemesis
20
3 / 7 / 8
20,616
543
35,029
52,571
47,489
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
22
Kills
11
11
Deaths
22
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FlexterBB
Poseidon
6
8
4
1
L
Chaac
Hidr
Chaac
2
7
7
0.79
W
Hachiman
Militec22
Hachiman
6
6
10
1.83
L
Nemesis
Socomluis
Nemesis
3
7
8
1
W
Khepri
TedddyKing
Khepri
7
1
13
13.5
W
Cu Chulainn
dojon70
Cu Chulainn
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,751
Damage
107,457
129,750
Taken
141,799
124,756
Mitigated
121,918
49,538
Healing
43,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FlexterBB
Poseidon
45,784
5,120
0
8,412
31,560
12,609
1,531
13,781
17,604
183,177
0
L
Chaac
Hidr
Chaac
26,644
4,051
2,430
18,618
57,668
61,820
793
21,826
35,442
10,707
93,753
W
Hachiman
Militec22
Hachiman
37,863
26,806
0
16,828
32,826
12,067
4,033
9,187
23,639
0
219,604
L
Nemesis
Socomluis
Nemesis
35,029
13,800
0
13,871
52,571
47,489
1,645
19,259
32,937
0
127,087
W
Khepri
TedddyKing
Khepri
47,251
2,873
1,511
9,505
39,984
28,919
0
15,973
24,011
150,593
0
W
Cu Chulainn
dojon70
Cu Chulainn
39,637
6,384
3,549
18,145
56,940
83,770
698
22,956
33,984
24,554
122,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,485
Gold Earned
61,929
459
Minions Killed
368
0
Camps Cleared
0
2,042,337
Distance Traveled
1,892,597
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
21,316
561
186
5
0
604,009
2
L
Chaac
19,997
526
82
2
0
614,557
3
W
Hachiman
22,743
599
209
6
0
645,406
8
L
Nemesis
20,616
543
100
3
0
674,031
2
W
Khepri
22,916
603
117
3
0
716,108
1
W
Cu Chulainn
22,826
601
133
4
0
680,823
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role