Player Matchup

Medusa
Medusa
FurDeFurcio
Medusa
Level 75
God Stats
14W - 11L
1,510 SR
Queue Stats
238W - 223L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Nebelmeer
Baron Samedi
Level 111
God Stats
22W - 11L
1,793 SR
Queue Stats
65W - 61L
1,493 Elo+
Solo
Mercury
Mercury
SaboKUN
Mercury
Level 99
God Stats
2W - 0L
1,876 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Zanudax
Tyr
Level 78
God Stats
23W - 12L
1,546 SR
Queue Stats
51W - 40L
1,396 Elo+
Solo
Hera
Hera
invisibleflip
Hera
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 31L
1,515 Elo+
Solo
Team Averages
Level 100
1,645 SR
1,474 Elo+

VS

Team Averages
Level 86
1,633 SR
1,458 Elo+
Discordia
Discordia
Ddavi
Discordia
Level 84
God Stats
22W - 10L
1,910 SR
Queue Stats
390W - 347L
1,434 Elo+
Solo
Ne Zha
Ne Zha
Siyah
Ne Zha
Level 95
God Stats
4W - 3L
1,658 SR
Queue Stats
147W - 138L
1,452 Elo+
Solo
Cernunnos
Cernunnos
Tuato
Cernunnos
Level 99
God Stats
3W - 5L
1,480 SR
Queue Stats
130W - 130L
1,461 Elo+
Solo
Vulcan
Vulcan
devilax18
Vulcan
Level 43
God Stats
6W - 3L
1,650 SR
Queue Stats
42W - 25L
1,515 Elo+
Solo
Cthulhu
Cthulhu
kYa223
Cthulhu
Level 109
God Stats
1W - 3L
1,466 SR
Queue Stats
51W - 57L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 6 / 19
15,136
1,081
15,706
21,933
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
Nebelmeer
Baron Samedi
20
9 / 4 / 13
15,518
1,108
17,504
19,998
6,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mercury
SaboKUN
Mercury
20
19 / 6 / 15
19,050
1,361
39,271
26,154
8,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
20
3 / 9 / 23
13,941
996
15,660
31,492
27,689
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
2 / 8 / 14
13,960
997
19,278
15,593
4,133
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ddavi
Discordia
20
6 / 4 / 12
14,534
1,038
24,424
15,697
7,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Siyah
Ne Zha
20
3 / 11 / 16
13,870
991
13,444
23,978
20,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Tuato
Cernunnos
20
18 / 14 / 9
17,248
1,232
46,824
33,492
17,984
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
devilax18
Vulcan
19
4 / 8 / 5
13,230
945
10,254
16,064
7,795
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
kYa223
Cthulhu
20
2 / 4 / 16
14,124
1,009
12,129
24,515
38,333
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
91
40
Kills
33
33
Deaths
41
84
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ddavi
Discordia
6
4
12
3
W
Medusa
7
6
19
2.75
W
Baron Samedi
Nebelmeer
Baron Samedi
9
4
13
3.88
W
Mercury
SaboKUN
Mercury
19
6
15
4.42
L
Ne Zha
Siyah
Ne Zha
3
11
16
1
L
Cernunnos
Tuato
Cernunnos
18
14
9
1.61
W
Tyr
3
9
23
1.61
L
Vulcan
devilax18
Vulcan
4
8
5
0.81
W
2
8
14
1.13
L
Cthulhu
kYa223
Cthulhu
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,419
Damage
107,075
115,170
Taken
113,746
52,966
Mitigated
92,677
12,306
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ddavi
Discordia
24,424
1,204
64
2,450
15,697
7,570
0
3,786
11,911
51,691
0
W
Medusa
15,706
9,442
0
0
21,933
5,971
0
9,846
12,087
0
41,370
W
Baron Samedi
Nebelmeer
Baron Samedi
17,504
1,230
2,918
1,727
19,998
6,668
0
8,517
11,481
64,166
0
W
Mercury
SaboKUN
Mercury
39,271
25,766
0
1,908
26,154
8,505
0
9,514
16,640
0
65,584
L
Ne Zha
Siyah
Ne Zha
13,444
4,126
0
1,235
23,978
20,995
0
7,621
16,357
0
35,571
L
Cernunnos
Tuato
Cernunnos
46,824
29,755
0
4,656
33,492
17,984
0
10,609
22,883
0
75,838
W
Tyr
15,660
1,917
0
4,554
31,492
27,689
0
12,922
18,570
1,116
21,262
L
Vulcan
devilax18
Vulcan
10,254
3,520
0
0
16,064
7,795
0
5,355
10,709
36,768
0
W
19,278
5,604
0
1,199
15,593
4,133
0
6,008
9,585
55,352
0
L
Cthulhu
kYa223
Cthulhu
12,129
260
1,405
1,041
24,515
38,333
0
10,454
14,061
42,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,605
Gold Earned
73,006
304
Minions Killed
260
15
Camps Cleared
6
1,488,043
Distance Traveled
1,354,997
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,534
1,038
51
4
4
291,872
0
W
Medusa
15,136
1,081
53
4
2
289,107
1
W
Baron Samedi
15,518
1,108
106
8
0
261,840
0
W
Mercury
19,050
1,361
46
3
10
368,404
0
L
Ne Zha
13,870
991
36
3
0
291,692
2
L
Cernunnos
17,248
1,232
38
3
1
251,208
0
W
Tyr
13,941
996
10
1
1
314,775
0
L
Vulcan
13,230
945
60
4
1
261,321
5
W
Hera
13,960
997
89
6
2
253,917
5
L
Cthulhu
14,124
1,009
75
5
0
258,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role