Player Matchup

Chaac
Chaac
Flyinninja4201
Chaac
Level 22
God Stats
23W - 33L
1,173 SR
Queue Stats
166W - 195L
1,144 Elo+
Solo
Zhong Kui
Zhong Kui
LuCid Vivid
Zhong Kui
Level 26
God Stats
16W - 17L
1,396 SR
Queue Stats
102W - 129L
1,147 Elo+
Solo
Fenrir
Fenrir
WaveGodRay
Fenrir
Level 28
God Stats
12W - 18L
1,233 SR
Queue Stats
108W - 127L
1,059 Elo+
Solo
Team Averages
Level 25
1,268 SR
1,117 Elo+

VS

Team Averages
Level 18
1,410 SR
1,119 Elo+
Ymir
Ymir
Papayalvaro
Ymir
Level 24
God Stats
0W - 2L
1,406 SR
Queue Stats
9W - 43L
890 Elo+
Solo
Mercury
Mercury
WaxenMinotaur
Mercury
Level 23
God Stats
7W - 3L
1,732 SR
Queue Stats
64W - 41L
1,500 Elo+
Solo
Kukulkan
Kukulkan
bionic_dragon166
Kukulkan
Level 8
God Stats
1W - 2L
1,093 SR
Queue Stats
16W - 42L
968 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,596
507
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Zhong Kui
LuCid Vivid
Zhong Kui
14
4 / 0 / 7
9,769
751
13,483
11,328
8,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
WaveGodRay
Fenrir
15
9 / 1 / 2
10,184
783
7,832
8,526
3,578
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,279
560
2,696
10,563
6,506
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
10
1 / 8 / 0
8,111
624
3,586
11,941
4,269
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
7,116
547
2,904
4,573
1,881
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
13
Kills
1
1
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Zhong Kui
LuCid Vivid
Zhong Kui
4
0
7
7.5
L
0
3
0
0
W
Fenrir
WaveGodRay
Fenrir
9
1
2
10
L
Mercury
1
8
0
0.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
9,186
19,854
Taken
27,077
11,657
Mitigated
12,656
10,926
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
LuCid Vivid
Zhong Kui
13,483
1,714
318
6,893
11,328
8,079
679
2,898
8,280
46,322
0
L
2,696
413
0
884
10,563
6,506
0
5,327
5,236
13,681
0
W
Fenrir
WaveGodRay
Fenrir
7,832
2,758
378
3,337
8,526
3,578
957
2,483
5,943
0
30,804
L
Mercury
3,586
2,447
123
795
11,941
4,269
0
5,820
6,121
0
28,316
L
2,904
427
0
875
4,573
1,881
0
2,416
2,157
11,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,549
Gold Earned
22,506
127
Minions Killed
94
0
Camps Cleared
0
457,388
Distance Traveled
621,081
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,596
507
0
0
0
10,141
0
W
Zhong Kui
9,769
751
63
5
0
222,174
3
L
Ymir
7,279
560
23
2
0
232,760
4
W
Fenrir
10,184
783
64
5
0
225,073
0
L
Mercury
8,111
624
49
4
0
253,225
2
L
Kukulkan
7,116
547
22
2
0
135,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role