Player Matchup

Raijin
Raijin
Destination7F
Raijin
Level 124
God Stats
13W - 17L
1,649 SR
Queue Stats
501W - 487L
1,544 Elo+
Solo
Thor
Thor
Laserguy7
Thor
Level 107
God Stats
11W - 19L
1,471 SR
Queue Stats
190W - 191L
1,481 Elo+
Solo
Hou Yi
Hou Yi
WuTroDlaK
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
volüme
Nike
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
yatokamie
Geb
Level 104
God Stats
2W - 5L
1,515 SR
Queue Stats
133W - 135L
1,608 Elo+
Solo
Team Averages
Level 117
1,527 SR
1,527 Elo+

VS

Team Averages
Level 139
1,492 SR
1,550 Elo+
Mercury
Mercury
Beefcastle
Mercury
Level 148
God Stats
10W - 10L
1,571 SR
Queue Stats
495W - 464L
1,622 Elo+
Solo
Anhur
Anhur
Fari07
Anhur
Level 135
God Stats
19W - 11L
1,686 SR
Queue Stats
335W - 326L
1,523 Elo+
Solo
Vamana
Vamana
KismetNoir
Vamana
Level 109
God Stats
2W - 2L
1,304 SR
Queue Stats
33W - 33L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
Nuroshi
Baron Samedi
Level 157
God Stats
4W - 8L
1,336 SR
Queue Stats
137W - 145L
1,546 Elo+
Solo
Ares
Ares
enderdraco
Ares
Level 145
God Stats
4W - 7L
1,562 SR
Queue Stats
220W - 196L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 1
3,437
687
756
2,738
585
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
1
0 / 0 / 0
2,520
504
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Hou Yi
WuTroDlaK
Hou Yi
5
1 / 2 / 1
3,337
667
2,457
2,605
411
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
volüme
Nike
6
1 / 0 / 0
3,780
756
1,554
2,705
1,108
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Boots

Boots

+6%
Movement Speed

4
0 / 2 / 2
3,096
619
1,454
3,615
895
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beefcastle
Mercury
7
4 / 0 / 3
4,633
927
1,479
2,310
510
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Fari07
Anhur
6
2 / 1 / 2
3,812
762
2,412
2,655
584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
KismetNoir
Vamana
6
0 / 1 / 0
3,609
722
1,763
3,266
1,258
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Nuroshi
Baron Samedi
7
1 / 0 / 1
4,197
839
953
1,350
535
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 1
3,451
690
1,644
3,406
1,189
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
7
7
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Beefcastle
Mercury
4
0
3
5.5
L
1
3
1
0.5
W
Anhur
Fari07
Anhur
2
1
2
3
W
Vamana
KismetNoir
Vamana
0
1
0
0
L
Thor
0
0
0
0
W
Baron Samedi
Nuroshi
Baron Samedi
1
0
1
1.5
L
Hou Yi
WuTroDlaK
Hou Yi
1
2
1
0.75
W
0
1
1
0.5
L
Nike
volüme
Nike
1
0
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,221
Damage
8,251
11,663
Taken
12,987
2,999
Mitigated
4,076
2,829
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Beefcastle
Mercury
1,479
621
0
1,192
2,310
510
0
172
2,138
0
13,961
L
756
268
0
497
2,738
585
0
1,105
1,633
14,248
0
W
Anhur
Fari07
Anhur
2,412
1,571
0
1,310
2,655
584
0
941
1,714
0
13,777
W
Vamana
KismetNoir
Vamana
1,763
504
0
1,693
3,266
1,258
0
0
3,016
0
14,473
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Nuroshi
Baron Samedi
953
133
0
525
1,350
535
517
127
1,223
19,979
0
L
Hou Yi
WuTroDlaK
Hou Yi
2,457
1,165
0
607
2,605
411
0
477
2,128
0
11,703
W
1,644
132
0
500
3,406
1,189
0
970
2,436
5,234
0
L
Nike
volüme
Nike
1,554
328
0
725
2,705
1,108
0
0
2,430
0
16,565
L
1,454
371
0
1,000
3,615
895
0
1,015
2,600
4,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,170
Gold Earned
19,702
85
Minions Killed
136
0
Camps Cleared
0
414,475
Distance Traveled
526,603
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,633
927
36
7
0
123,770
2
L
Raijin
3,437
687
24
5
0
95,931
1
W
Anhur
3,812
762
32
6
0
100,394
1
W
Vamana
3,609
722
23
5
0
103,637
0
L
Thor
2,520
504
0
0
0
6,385
0
W
Baron Samedi
4,197
839
41
8
0
88,475
2
L
Hou Yi
3,337
667
27
5
0
92,400
2
W
Ares
3,451
690
4
1
0
110,327
3
L
Nike
3,780
756
29
6
0
110,774
2
L
Geb
3,096
619
5
1
0
108,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role