Player Matchup

Thoth
Thoth
Fuhrook
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,853 Elo+
Party 2
Chernobog
Chernobog
Im Dan Wayne
Chernobog
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,668 Elo+
Party 2
Amaterasu
Amaterasu
KFooF
Amaterasu
Level 146
God Stats
1W - 0L
1,724 SR
Queue Stats
27W - 8L
1,793 Elo+
Party 2
Team Averages
Level 108
1,575 SR
1,771 Elo+

VS

Team Averages
Level 31
1,660 SR
1,543 Elo+
Cerberus
Cerberus
Demonkillar
Cerberus
Level 17
God Stats
4W - 3L
1,653 SR
Queue Stats
16W - 10L
1,521 Elo+
Party 1
Discordia
Discordia
Orbrim
Discordia
Level 15
God Stats
3W - 1L
1,885 SR
Queue Stats
21W - 11L
1,635 Elo+
Party 1
Medusa
Medusa
UselessCreation
Medusa
Level 60
God Stats
1W - 2L
1,441 SR
Queue Stats
80W - 90L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fuhrook
Thoth
13
9 / 3 / 5
9,998
909
9,467
7,295
2,067
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Im Dan Wayne
Chernobog
14
9 / 4 / 8
10,305
937
12,563
10,421
3,473
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
KFooF
Amaterasu
12
5 / 5 / 10
9,266
842
7,282
13,344
12,924
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Demonkillar
Cerberus
11
6 / 5 / 5
9,298
845
6,940
12,010
8,427
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
Orbrim
Discordia
10
2 / 9 / 9
8,019
729
5,766
9,251
2,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 9 / 4
8,433
767
7,514
11,015
3,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
23
Kills
12
12
Deaths
23
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Demonkillar
Cerberus
6
5
5
1.7
W
Thoth
Fuhrook
Thoth
9
3
5
3.83
W
Chernobog
Im Dan Wayne
Chernobog
9
4
8
3.25
W
Amaterasu
KFooF
Amaterasu
5
5
10
2
L
Discordia
Orbrim
Discordia
2
9
9
0.72
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
20,220
31,060
Taken
32,276
18,464
Mitigated
14,819
8,390
Healing
2,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Demonkillar
Cerberus
6,940
1,067
0
1,751
12,010
8,427
0
3,174
8,686
13,516
0
W
Thoth
Fuhrook
Thoth
9,467
198
0
1,392
7,295
2,067
192
3,366
3,929
37,495
0
W
Chernobog
Im Dan Wayne
Chernobog
12,563
8,554
0
2,188
10,421
3,473
1,713
4,711
5,710
0
38,571
W
Amaterasu
KFooF
Amaterasu
7,282
1,967
0
4,810
13,344
12,924
343
5,338
8,006
0
24,884
L
Discordia
Orbrim
Discordia
5,766
350
0
310
9,251
2,670
0
2,935
6,168
16,391
0
L
7,514
4,029
0
340
11,015
3,722
0
3,366
7,499
0
20,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
25,750
120
Minions Killed
86
0
Camps Cleared
0
641,304
Distance Traveled
571,655
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,298
845
22
2
0
216,426
1
W
Thoth
9,998
909
45
4
0
223,524
0
W
Chernobog
10,305
937
46
4
0
197,780
2
W
Amaterasu
9,266
842
29
3
0
220,000
4
L
Discordia
8,019
729
23
2
0
180,278
0
L
Medusa
8,433
767
41
4
0
174,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role