Player Matchup

Osiris
Osiris
JasperValidian
Osiris
Level 94
God Stats
1W - 1L
1,211 SR
Queue Stats
25W - 22L
1,558 Elo+
Party 1
Ao Kuang
Ao Kuang
Manardo
Ao Kuang
Level 125
God Stats
1W - 0L
1,760 SR
Queue Stats
28W - 25L
1,563 Elo+
Party 1
Serqet
Serqet
XxwhitexboardxX
Serqet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,559 Elo+
Party 1
Team Averages
Level 77
1,490 SR
1,560 Elo+

VS

Team Averages
Level 22
1,428 SR
1,250 Elo+
Merlin
Merlin
AfroTheGawd
Merlin
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 17L
1,208 Elo+
Party 2
Neith
Neith
Moytachi
Neith
Level 4
God Stats
1W - 3L
1,285 SR
Queue Stats
1W - 7L
1,276 Elo+
Party 2
Odin
Odin
StrongestBuddha
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 17
15,575
742
18,367
26,025
32,565
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Manardo
Ao Kuang
19
19 / 3 / 9
16,007
762
29,782
25,863
10,224
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 8 / 11
12,504
595
2,562
14,518
5,053
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 9 / 8
12,949
617
14,804
16,623
5,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Moytachi
Neith
17
8 / 11 / 5
14,003
667
14,309
20,517
8,502
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 9 / 7
13,353
636
12,501
19,994
23,695
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
29
Kills
15
16
Deaths
29
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
9
8
0.78
W
9
5
17
3.5
W
Ao Kuang
Manardo
Ao Kuang
19
3
9
7.83
L
Neith
Moytachi
Neith
8
11
5
0.95
L
4
9
7
0.83
W
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,711
Damage
41,614
66,406
Taken
57,134
47,842
Mitigated
37,749
26,863
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,804
819
0
0
16,623
5,552
0
9,048
7,425
37,219
0
W
18,367
7,516
0
11,014
26,025
32,565
1,974
7,915
16,385
0
76,394
W
Ao Kuang
Manardo
Ao Kuang
29,782
7,253
0
14,414
25,863
10,224
429
8,386
15,102
74,968
0
L
Neith
Moytachi
Neith
14,309
10,906
0
1,913
20,517
8,502
499
10,191
10,030
0
67,155
L
12,501
1,361
330
1,477
19,994
23,695
256
10,642
8,673
6,667
19,831
W
2,562
419
0
1,435
14,518
5,053
231
3,234
10,526
0
31,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
40,305
184
Minions Killed
168
0
Camps Cleared
0
1,017,631
Distance Traveled
737,390
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,949
617
33
2
0
256,330
0
W
Osiris
15,575
742
83
4
0
327,219
1
W
Ao Kuang
16,007
762
63
3
0
359,314
0
L
Neith
14,003
667
109
5
0
232,812
1
L
Odin
13,353
636
26
1
0
248,248
5
W
Serqet
12,504
595
38
2
0
331,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role