Player Matchup

Chaac
Chaac
Capytan Egor
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
942 Elo+
Solo
Fenrir
Fenrir
DicoRJ
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
SoR AfricanGy5
Chernobog
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 26L
1,127 Elo+
Solo
Kali
Kali
XXFaker_loayXX
Kali
Level 28
God Stats
6W - 4L
1,859 SR
Queue Stats
99W - 94L
1,200 Elo+
Solo
Cerberus
Cerberus
X_Ferreira_X26
Cerberus
Level 15
God Stats
3W - 2L
1,702 SR
Queue Stats
29W - 15L
1,679 Elo+
Solo
Team Averages
Level 19
1,612 SR
1,290 Elo+

VS

Team Averages
Level 23
1,415 SR
1,232 Elo+
Sun Wukong
Sun Wukong
Amatteur
Sun Wukong
Level 18
God Stats
10W - 12L
1,321 SR
Queue Stats
26W - 38L
1,300 Elo+
Solo
Izanami
Izanami
DZepekenio
Izanami
Level 27
God Stats
31W - 23L
1,504 SR
Queue Stats
52W - 47L
1,291 Elo+
Solo
Bakasura
Bakasura
JadDaN619
Bakasura
Level 18
God Stats
13W - 20L
1,249 SR
Queue Stats
138W - 136L
1,181 Elo+
Solo
Chang'e
Chang'e
Rossm_1
Chang'e
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 103L
1,129 Elo+
Solo
Merlin
Merlin
SquidLord_Sif
Merlin
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 20L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
8,278
331
3,511
13,398
7,091
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
DicoRJ
Fenrir
12
0 / 11 / 4
8,359
334
4,668
17,557
7,825
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
SoR AfricanGy5
Chernobog
19
6 / 6 / 0
12,036
481
11,744
18,438
6,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 6 / 4
9,900
396
6,156
19,105
8,585
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
16
2 / 4 / 3
10,078
403
8,344
23,637
24,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amatteur
Sun Wukong
17
3 / 2 / 4
12,438
498
7,831
13,461
12,601
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
DZepekenio
Izanami
19
13 / 3 / 12
14,563
583
26,270
14,878
5,503
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
JadDaN619
Bakasura
19
7 / 2 / 11
13,866
555
13,995
21,121
9,358
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Rossm_1
Chang'e
20
9 / 1 / 10
15,025
601
14,509
12,949
5,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 8
11,671
467
6,864
9,946
3,885
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
9
Kills
34
37
Deaths
10
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Amatteur
Sun Wukong
3
2
4
2.5
L
1
10
1
0.15
W
Izanami
DZepekenio
Izanami
13
3
12
6.33
L
Fenrir
DicoRJ
Fenrir
0
11
4
0.18
W
Bakasura
JadDaN619
Bakasura
7
2
11
6.25
W
Chang'e
Rossm_1
Chang'e
9
1
10
14
L
Chernobog
SoR AfricanGy5
Chernobog
6
6
0
1
W
2
2
8
3
L
0
6
4
0.33
L
Cerberus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,423
Damage
69,469
92,135
Taken
72,355
54,920
Mitigated
36,799
9,933
Healing
29,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Amatteur
Sun Wukong
7,831
2,786
0
3,403
13,461
12,601
3,397
4,942
8,440
955
56,246
L
3,511
1,179
0
779
13,398
7,091
1,009
3,384
9,599
0
25,290
W
Izanami
DZepekenio
Izanami
26,270
19,904
0
4,654
14,878
5,503
9,492
2,156
12,597
0
96,683
L
Fenrir
DicoRJ
Fenrir
4,668
770
0
1,013
17,557
7,825
96
3,618
13,414
0
25,647
W
Bakasura
JadDaN619
Bakasura
13,995
9,232
0
7,943
21,121
9,358
2,459
3,601
17,495
0
96,590
W
Chang'e
Rossm_1
Chang'e
14,509
1,958
2,749
7,566
12,949
5,452
777
1,248
11,651
96,491
0
L
Chernobog
SoR AfricanGy5
Chernobog
11,744
7,993
123
3,486
18,438
6,909
414
7,383
11,000
0
61,581
W
6,864
1,273
0
3,093
9,946
3,885
588
2,104
7,817
56,696
0
L
6,156
2,958
0
1,644
19,105
8,585
971
3,704
15,191
0
51,263
L
Cerberus
8,344
814
597
2,291
23,637
24,510
92
4,765
17,787
51,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
67,563
361
Minions Killed
606
0
Camps Cleared
0
1,855,960
Distance Traveled
2,221,451
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,438
498
93
4
0
441,155
4
L
Chaac
8,278
331
39
2
0
251,240
1
W
Izanami
14,563
583
161
6
0
401,000
9
L
Fenrir
8,359
334
36
1
0
382,759
2
W
Bakasura
13,866
555
136
5
0
537,494
0
W
Chang'e
15,025
601
148
6
0
471,851
2
L
Chernobog
12,036
481
115
5
0
416,291
5
W
Merlin
11,671
467
68
3
0
369,951
0
L
Kali
9,900
396
89
4
0
424,573
0
L
Cerberus
10,078
403
82
3
0
381,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role