Player Matchup

Cthulhu
Cthulhu
Carsio
Cthulhu
Level 9
God Stats
4W - 2L
1,595 SR
Queue Stats
48W - 48L
1,492 Elo+
Solo
Hachiman
Hachiman
PikeMike1323
Hachiman
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 35L
1,544 Elo+
Party 1
Khepri
Khepri
curveyfish
Khepri
Level 27
God Stats
20W - 35L
1,214 SR
Queue Stats
92W - 119L
1,334 Elo+
Party 1
Merlin
Merlin
forceofgood
Merlin
Level 29
God Stats
6W - 9L
1,359 SR
Queue Stats
85W - 89L
1,405 Elo+
Solo
Heimdallr
Heimdallr
luisgll97
Heimdallr
Level 21
God Stats
5W - 7L
1,716 SR
Queue Stats
250W - 262L
1,479 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,451 Elo+

VS

Team Averages
Level 20
1,513 SR
1,502 Elo+
Terra
Terra
BalgitRock
Terra
Level 36
God Stats
4W - 7L
1,097 SR
Queue Stats
88W - 138L
1,404 Elo+
Party 2
Nemesis
Nemesis
Joain
Nemesis
Level 29
God Stats
2W - 1L
1,685 SR
Queue Stats
64W - 122L
1,346 Elo+
Party 2
Merlin
Merlin
MageCy
Merlin
Level 7
God Stats
2W - 4L
1,826 SR
Queue Stats
4W - 6L
1,862 Elo+
Solo
Izanami
Izanami
StepZBystep
Izanami
Level 17
God Stats
5W - 4L
1,484 SR
Queue Stats
34W - 46L
1,329 Elo+
Solo
Heimdallr
Heimdallr
TazDingos
Heimdallr
Level 9
God Stats
2W - 3L
1,475 SR
Queue Stats
47W - 80L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carsio
Cthulhu
20
10 / 4 / 8
22,602
580
25,815
28,499
19,872
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
PikeMike1323
Hachiman
20
4 / 6 / 8
20,322
521
14,670
27,647
11,786
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
curveyfish
Khepri
20
4 / 3 / 22
19,790
507
15,071
36,894
45,011
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
20
12 / 5 / 15
22,447
576
49,559
30,906
15,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
luisgll97
Heimdallr
20
15 / 7 / 9
21,966
563
50,238
38,617
19,404
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
6 / 8 / 6
18,362
471
21,032
55,784
66,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Joain
Nemesis
20
5 / 12 / 4
17,327
444
26,268
36,315
23,123
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
MageCy
Merlin
20
6 / 8 / 6
18,773
481
30,052
23,049
12,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
StepZBystep
Izanami
20
5 / 5 / 6
21,486
551
20,916
31,970
14,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
TazDingos
Heimdallr
20
3 / 13 / 10
17,074
438
33,842
41,874
20,966
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
57
45
Kills
25
25
Deaths
46
62
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Terra
6
8
6
1.13
W
Cthulhu
Carsio
Cthulhu
10
4
8
3.5
L
Nemesis
Joain
Nemesis
5
12
4
0.58
L
Merlin
MageCy
Merlin
6
8
6
1.13
W
Hachiman
PikeMike1323
Hachiman
4
6
8
1.33
L
Izanami
StepZBystep
Izanami
5
5
6
1.6
L
Heimdallr
TazDingos
Heimdallr
3
13
10
0.62
W
Khepri
curveyfish
Khepri
4
3
22
5
W
Merlin
12
5
15
3.9
W
Heimdallr
luisgll97
Heimdallr
15
7
9
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,353
Damage
132,110
162,563
Taken
188,992
111,122
Mitigated
137,219
55,011
Healing
52,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
21,032
2,878
10,939
16,933
55,784
66,217
806
25,760
30,024
65,885
0
W
Cthulhu
Carsio
Cthulhu
25,815
652
849
5,818
28,499
19,872
2,422
8,859
19,150
152,574
842
L
Nemesis
Joain
Nemesis
26,268
15,554
0
3,401
36,315
23,123
0
19,371
16,944
0
92,843
L
Merlin
MageCy
Merlin
30,052
1,330
0
4,463
23,049
12,401
0
13,427
9,622
133,149
0
W
Hachiman
PikeMike1323
Hachiman
14,670
8,161
0
4,567
27,647
11,786
3,094
4,456
23,116
0
163,899
L
Izanami
StepZBystep
Izanami
20,916
14,793
0
12,568
31,970
14,512
9,011
12,259
19,711
0
204,393
L
Heimdallr
TazDingos
Heimdallr
33,842
21,991
0
3,882
41,874
20,966
677
19,081
22,793
0
133,342
W
Khepri
curveyfish
Khepri
15,071
1,355
0
9,194
36,894
45,011
257
10,678
26,166
62,755
0
W
Merlin
49,559
2,482
1,445
14,332
30,906
15,049
3,363
16,893
13,968
202,543
0
W
Heimdallr
luisgll97
Heimdallr
50,238
34,928
0
18,806
38,617
19,404
3,694
14,599
23,968
0
186,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

107,127
Gold Earned
93,022
1,011
Minions Killed
837
0
Camps Cleared
0
3,635,617
Distance Traveled
3,331,725
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
18,362
471
92
2
0
794,844
0
W
Cthulhu
22,602
580
277
7
0
741,077
2
L
Nemesis
17,327
444
127
3
0
744,739
3
L
Merlin
18,773
481
165
4
0
483,436
0
W
Hachiman
20,322
521
223
6
0
650,814
3
L
Izanami
21,486
551
299
8
0
669,839
2
L
Heimdallr
17,074
438
154
4
0
638,867
6
W
Khepri
19,790
507
59
2
0
835,166
11
W
Merlin
22,447
576
241
6
0
706,606
0
W
Heimdallr
21,966
563
211
5
0
701,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role