Player Matchup

Geb
Geb
Clementella
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,746 Elo+
Party 1
Serqet
Serqet
Insangineer
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,746 Elo+
Party 1
Merlin
Merlin
Sami0
Merlin
Level 25
God Stats
1W - 1L
1,778 SR
Queue Stats
3W - 1L
1,746 Elo+
Party 1
Team Averages
Level 79
1,593 SR
1,746 Elo+

VS

Team Averages
Level 40
1,445 SR
1,428 Elo+
Poseidon
Poseidon
Elcacique
Poseidon
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,445 Elo+
Solo
Hercules
Hercules
UneaseRogue
Hercules
Level 85
God Stats
32W - 12L
1,271 SR
Queue Stats
147W - 119L
1,384 Elo+
Party 2
Hera
Hera
gunsesf2
Hera
Level 26
God Stats
18W - 13L
1,563 SR
Queue Stats
94W - 70L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
10,002
556
5,914
14,242
16,465
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
13
1 / 6 / 5
10,625
590
8,242
13,936
5,306
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Sami0
Merlin
15
5 / 7 / 1
11,714
651
17,834
12,066
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elcacique
Poseidon
17
10 / 2 / 5
13,559
753
14,162
9,858
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
UneaseRogue
Hercules
14
1 / 2 / 17
11,487
638
6,754
20,440
14,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
16
8 / 2 / 11
12,879
716
10,649
8,527
2,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
6
Kills
19
19
Deaths
6
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Poseidon
Elcacique
Poseidon
10
2
5
6.25
L
Serqet
1
6
5
0.58
L
Merlin
Sami0
Merlin
5
7
1
0.79
W
Hercules
UneaseRogue
Hercules
1
2
17
4.75
W
Hera
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,990
Damage
31,565
40,244
Taken
38,825
26,176
Mitigated
20,133
1,333
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,914
328
0
0
14,242
16,465
0
8,417
5,825
19,191
0
W
Poseidon
Elcacique
Poseidon
14,162
1,982
0
1,310
9,858
3,254
1,476
7,463
2,395
77,698
0
L
Serqet
8,242
745
0
1,293
13,936
5,306
31
8,114
5,822
0
33,580
L
Merlin
Sami0
Merlin
17,834
506
0
40
12,066
4,405
0
8,360
3,706
91,532
0
W
Hercules
UneaseRogue
Hercules
6,754
1,561
897
9,246
20,440
14,208
1,011
11,129
7,916
0
10,662
W
Hera
10,649
2,026
1,319
2,725
8,527
2,671
593
5,224
2,906
62,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
37,925
192
Minions Killed
219
0
Camps Cleared
0
920,716
Distance Traveled
1,007,479
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,002
556
20
1
0
292,575
0
W
Poseidon
13,559
753
107
6
0
347,686
6
L
Serqet
10,625
590
43
2
0
351,681
5
L
Merlin
11,714
651
129
7
0
276,460
3
W
Hercules
11,487
638
16
1
0
352,721
3
W
Hera
12,879
716
96
5
0
307,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role