Player Matchup

Fenrir
Fenrir
Amillah
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,525 Elo+
Party 3
Jing Wei
Jing Wei
BL00DH34RT
Jing Wei
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 3
Yemoja
Yemoja
BahaCapriccio
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
CleancutZombie
Baron Samedi
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
19W - 16L
1,458 Elo+
Party 1
Anhur
Anhur
repooc_kcaz
Anhur
Level 17
God Stats
12W - 7L
1,600 SR
Queue Stats
28W - 22L
1,478 Elo+
Party 1
Team Averages
Level 16
1,520 SR
1,442 Elo+

VS

Team Averages
Level 11
1,589 SR
1,482 Elo+
Bellona
Bellona
DancinPumpkinMan
Bellona
Level 7
God Stats
7W - 6L
1,610 SR
Queue Stats
8W - 7L
1,662 Elo+
Party 2
Heimdallr
Heimdallr
IndieSmoker
Heimdallr
Level 5
God Stats
4W - 5L
1,752 SR
Queue Stats
5W - 7L
1,546 Elo+
Party 2
Susano
Susano
THRILLAZweKILLAZ
Susano
Level 11
God Stats
31W - 30L
1,463 SR
Queue Stats
32W - 32L
1,420 Elo+
Solo
Yemoja
Yemoja
TheHood-Bender
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,211 Elo+
Solo
Cthulhu
Cthulhu
poopybuttthole69
Cthulhu
Level 25
God Stats
14W - 9L
1,621 SR
Queue Stats
15W - 13L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amillah
Fenrir
16
3 / 4 / 11
10,980
915
7,854
10,331
3,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
BL00DH34RT
Jing Wei
20
17 / 3 / 16
14,766
1,231
28,222
15,897
7,543
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 0 / 30
13,365
1,114
9,087
10,806
12,819
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
CleancutZombie
Baron Samedi
20
15 / 5 / 17
14,903
1,242
22,361
14,848
8,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 1 / 29
14,041
1,170
26,382
13,191
6,542
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 8
11,303
942
8,664
25,165
19,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
IndieSmoker
Heimdallr
17
2 / 13 / 6
11,590
966
15,646
21,312
7,145
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 8 / 6
11,792
983
9,843
21,498
7,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 2 / 3
9,932
828
2,480
5,041
2,018
18
7 / 10 / 5
13,464
1,122
23,001
28,693
12,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
41
44
Kills
13
13
Deaths
44
103
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amillah
Fenrir
3
4
11
2.13
W
Jing Wei
BL00DH34RT
Jing Wei
17
3
16
8.33
W
1
0
30
16
W
Baron Samedi
CleancutZombie
Baron Samedi
15
5
17
4.7
L
1
11
8
0.45
L
Heimdallr
IndieSmoker
Heimdallr
2
13
6
0.38
L
3
8
6
0.75
L
0
2
3
0.75
L
7
10
5
0.95
W
8
1
29
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,906
Damage
59,634
65,073
Taken
101,709
39,511
Mitigated
49,097
12,469
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amillah
Fenrir
7,854
3,080
0
535
10,331
3,674
0
5,298
5,033
0
10,893
W
Jing Wei
BL00DH34RT
Jing Wei
28,222
22,615
0
3,173
15,897
7,543
0
5,352
10,545
0
39,419
W
9,087
2,767
4,162
741
10,806
12,819
0
4,945
5,861
23,443
0
W
Baron Samedi
CleancutZombie
Baron Samedi
22,361
5,083
1,324
2,534
14,848
8,933
0
5,716
9,132
40,528
0
L
8,664
1,732
0
630
25,165
19,888
0
6,715
18,450
0
23,485
L
Heimdallr
IndieSmoker
Heimdallr
15,646
13,042
0
0
21,312
7,145
0
7,753
13,559
0
33,591
L
9,843
3,397
0
569
21,498
7,333
0
6,348
15,150
0
19,285
L
2,480
32
92
0
5,041
2,018
0
1,239
3,802
12,427
0
L
23,001
2,284
869
2,153
28,693
12,713
0
9,393
19,300
51,852
0
W
26,382
18,794
0
0
13,191
6,542
0
4,170
9,021
0
54,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,055
Gold Earned
58,081
177
Minions Killed
163
4
Camps Cleared
3
1,047,327
Distance Traveled
923,765
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,980
915
4
0
0
143,937
0
W
Jing Wei
14,766
1,231
24
2
2
260,153
0
W
Yemoja
13,365
1,114
21
2
1
236,879
0
W
Baron Samedi
14,903
1,242
53
4
0
169,503
0
L
Bellona
11,303
942
24
2
2
206,596
4
L
Heimdallr
11,590
966
24
2
0
158,349
4
L
Susano
11,792
983
30
3
0
185,019
0
L
Yemoja
9,932
828
15
1
0
129,252
0
L
Cthulhu
13,464
1,122
70
6
1
244,549
0
W
Anhur
14,041
1,170
75
6
1
236,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role