Player Matchup

Bacchus
Bacchus
AZKAR1998
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 197L
1,513 Elo+
Party 2
Achilles
Achilles
Gammagreg101
Achilles
Level 27
God Stats
18W - 22L
1,354 SR
Queue Stats
164W - 143L
1,512 Elo+
Solo
Mercury
Mercury
JustAFlamer
Mercury
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 224L
1,480 Elo+
Party 2
Nox
Nox
Mirio-X-Tamaki
Nox
Level 16
God Stats
20W - 15L
1,542 SR
Queue Stats
115W - 105L
1,554 Elo+
Solo
Fenrir
Fenrir
Wolf Of Alva
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 41L
1,500 Elo+
Party 2
Team Averages
Level 26
1,479 SR
1,512 Elo+

VS

Team Averages
Level 42
1,662 SR
1,663 Elo+
Thor
Thor
GriffenGamer17
Thor
Level 13
God Stats
18W - 7L
1,801 SR
Queue Stats
40W - 23L
1,779 Elo+
Party 1
Fafnir
Fafnir
Its rJac
Fafnir
Level 128
God Stats
4W - 5L
1,712 SR
Queue Stats
136W - 74L
1,755 Elo+
Party 1
Ratatoskr
Ratatoskr
Lean_Naso_15
Ratatoskr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Cernunnos
Cernunnos
M1ren
Cernunnos
Level 28
God Stats
2W - 0L
1,797 SR
Queue Stats
58W - 24L
1,780 Elo+
Party 1
Chang'e
Chang'e
RickeIodeon
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AZKAR1998
Bacchus
19
1 / 8 / 17
12,575
898
14,418
33,261
18,893
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Gammagreg101
Achilles
19
4 / 8 / 13
13,035
931
16,527
31,746
20,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
JustAFlamer
Mercury
19
2 / 8 / 14
12,711
908
9,186
24,310
7,303
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 2 / 10
12,970
926
10,611
9,769
3,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
19
8 / 10 / 11
13,986
999
13,847
23,560
13,535
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 19
12,872
919
6,614
11,271
6,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Its rJac
Fafnir
20
4 / 1 / 30
16,472
1,177
19,835
13,075
19,174
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
Lean_Naso_15
Ratatoskr
20
6 / 10 / 17
13,781
984
15,104
20,174
8,590
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
M1ren
Cernunnos
20
20 / 2 / 15
17,623
1,259
50,396
14,684
6,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
RickeIodeon
Chang'e
20
5 / 4 / 22
14,212
1,015
21,245
13,063
12,235
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
139
20
Kills
36
36
Deaths
20
65
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AZKAR1998
Bacchus
1
8
17
1.19
L
Achilles
Gammagreg101
Achilles
4
8
13
1.31
W
1
3
19
3.5
W
Fafnir
Its rJac
Fafnir
4
1
30
19
L
Mercury
JustAFlamer
Mercury
2
8
14
1.13
W
Ratatoskr
Lean_Naso_15
Ratatoskr
6
10
17
1.45
W
Cernunnos
M1ren
Cernunnos
20
2
15
13.75
L
5
2
10
5
W
Chang'e
RickeIodeon
Chang'e
5
4
22
4
L
Fenrir
8
10
11
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,589
Damage
113,194
122,646
Taken
72,267
63,801
Mitigated
52,558
7,055
Healing
21,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AZKAR1998
Bacchus
14,418
843
0
0
33,261
18,893
0
8,980
24,281
25,432
0
L
Achilles
Gammagreg101
Achilles
16,527
5,335
0
2,919
31,746
20,691
0
11,187
20,559
0
40,734
W
6,614
924
0
0
11,271
6,454
0
3,249
8,022
0
17,063
W
Fafnir
Its rJac
Fafnir
19,835
5,471
0
3,236
13,075
19,174
0
4,731
8,324
29,384
0
L
Mercury
JustAFlamer
Mercury
9,186
3,438
0
23
24,310
7,303
0
7,478
16,832
0
36,332
W
Ratatoskr
Lean_Naso_15
Ratatoskr
15,104
7,783
640
3,208
20,174
8,590
0
6,560
13,528
0
33,200
W
Cernunnos
M1ren
Cernunnos
50,396
31,594
0
6,708
14,684
6,105
0
5,333
9,253
0
102,372
L
10,611
36
0
2,506
9,769
3,379
0
4,108
5,661
33,832
0
W
Chang'e
RickeIodeon
Chang'e
21,245
2,910
3,672
4,463
13,063
12,235
0
5,156
7,907
44,483
0
L
Fenrir
13,847
3,048
558
1,049
23,560
13,535
0
9,327
14,233
0
29,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,277
Gold Earned
74,960
231
Minions Killed
246
5
Camps Cleared
11
1,271,904
Distance Traveled
1,246,792
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,575
898
26
2
1
249,595
0
L
Achilles
13,035
931
53
4
1
271,220
0
W
Thor
12,872
919
32
2
0
232,049
0
W
Fafnir
16,472
1,177
16
1
4
270,880
3
L
Mercury
12,711
908
49
4
0
273,253
0
W
Ratatoskr
13,781
984
41
3
0
251,875
0
W
Cernunnos
17,623
1,259
117
8
5
254,758
0
L
Nox
12,970
926
67
5
2
239,349
0
W
Chang'e
14,212
1,015
40
3
2
237,230
2
L
Fenrir
13,986
999
36
3
1
238,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role