Player Matchup

Cu Chulainn
Cu Chulainn
AsgardianMidas
Cu Chulainn
Level 153
God Stats
1W - 1L
1,725 SR
Queue Stats
67W - 68L
1,590 Elo+
Solo
Neith
Neith
KIngPoulet
Neith
Level 125
God Stats
8W - 1L
1,859 SR
Queue Stats
283W - 287L
1,598 Elo+
Solo
Amaterasu
Amaterasu
Sir_Murs
Amaterasu
Level 125
God Stats
3W - 8L
1,642 SR
Queue Stats
406W - 406L
1,623 Elo+
Solo
Ra
Ra
StyxNStones
Ra
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
224W - 205L
1,647 Elo+
Party 1
Geb
Geb
kovarro
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 219L
1,647 Elo+
Party 1
Team Averages
Level 131
1,645 SR
1,621 Elo+

VS

Team Averages
Level 134
1,563 SR
1,594 Elo+
Amaterasu
Amaterasu
BrahzBruv
Amaterasu
Level 126
God Stats
23W - 16L
1,663 SR
Queue Stats
507W - 399L
1,666 Elo+
Party 2
Ganesha
Ganesha
Egdirdle T
Ganesha
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 218L
1,552 Elo+
Solo
Da Ji
Da Ji
Phantaci
Da Ji
Level 160
God Stats
3W - 1L
1,733 SR
Queue Stats
128W - 93L
1,604 Elo+
Party 3
Yemoja
Yemoja
Scärlet
Yemoja
Level 153
God Stats
3W - 2L
1,542 SR
Queue Stats
250W - 206L
1,541 Elo+
Party 3
Scylla
Scylla
TrashWithACape
Scylla
Level 108
God Stats
4W - 2L
1,375 SR
Queue Stats
208W - 198L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AsgardianMidas
Cu Chulainn
20
12 / 6 / 13
18,877
674
36,985
47,287
57,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
20
7 / 9 / 13
16,813
600
41,203
34,134
15,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
Sir_Murs
Amaterasu
20
3 / 10 / 19
17,548
627
21,579
55,691
59,019
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 18
17,591
628
37,727
19,138
8,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
20
2 / 7 / 18
16,565
592
15,606
36,143
45,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrahzBruv
Amaterasu
20
8 / 6 / 20
17,258
616
36,648
52,675
81,369
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
Egdirdle T
Ganesha
20
0 / 7 / 31
16,023
572
23,588
47,455
64,262
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Phantaci
Da Ji
20
17 / 7 / 15
18,958
677
44,094
32,550
19,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Scärlet
Yemoja
20
2 / 4 / 24
15,739
562
17,112
29,933
34,036
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 5 / 18
18,552
663
43,695
19,384
9,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
143
29
Kills
35
36
Deaths
29
81
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AsgardianMidas
Cu Chulainn
12
6
13
3.08
W
Amaterasu
BrahzBruv
Amaterasu
8
6
20
3
W
Ganesha
Egdirdle T
Ganesha
0
7
31
2.21
L
Neith
7
9
13
1.5
W
Da Ji
Phantaci
Da Ji
17
7
15
3.5
W
Yemoja
Scärlet
Yemoja
2
4
24
3.5
L
Amaterasu
Sir_Murs
Amaterasu
3
10
19
1.25
L
5
4
18
3.5
W
8
5
18
3.4
L
Geb
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,100
Damage
165,137
192,393
Taken
181,997
185,171
Mitigated
208,872
104,958
Healing
83,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AsgardianMidas
Cu Chulainn
36,985
7,262
2,905
11,005
47,287
57,410
1,941
20,998
25,984
0
68,775
W
Amaterasu
BrahzBruv
Amaterasu
36,648
9,873
3,526
19,797
52,675
81,369
1,192
15,862
36,514
1,538
60,427
W
Ganesha
Egdirdle T
Ganesha
23,588
1,342
6,436
9,034
47,455
64,262
584
12,780
34,372
57,395
0
L
Neith
41,203
20,520
2,988
9,744
34,134
15,013
1,426
16,655
17,253
0
74,613
W
Da Ji
Phantaci
Da Ji
44,094
9,288
2,632
5,327
32,550
19,474
1,460
12,633
19,642
0
72,498
W
Yemoja
Scärlet
Yemoja
17,112
1,942
22,549
8,863
29,933
34,036
1,251
8,556
21,177
49,699
0
L
Amaterasu
Sir_Murs
Amaterasu
21,579
6,299
4,428
20,026
55,691
59,019
575
27,377
27,988
0
40,178
L
37,727
1,912
37,019
10,168
19,138
8,465
1,524
8,058
11,002
92,284
0
W
43,695
1,422
4,223
1,433
19,384
9,731
2,433
3,502
15,739
98,266
0
L
Geb
15,606
1,316
4,186
2,489
36,143
45,264
374
12,805
23,234
29,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,394
Gold Earned
86,530
292
Minions Killed
278
0
Camps Cleared
0
2,521,364
Distance Traveled
2,490,648
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
18,877
674
66
2
0
535,972
1
W
Amaterasu
17,258
616
60
2
0
492,732
3
W
Ganesha
16,023
572
1
0
0
488,651
0
L
Neith
16,813
600
65
2
0
426,254
0
W
Da Ji
18,958
677
70
3
0
478,989
3
W
Yemoja
15,739
562
50
2
0
524,146
0
L
Amaterasu
17,548
627
25
1
0
505,625
3
L
Ra
17,591
628
122
4
0
583,607
0
W
Scylla
18,552
663
97
3
0
506,130
2
L
Geb
16,565
592
14
1
0
469,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role