Player Matchup

Vamana
Vamana
Dr7Teles
Vamana
Level 48
God Stats
3W - 3L
1,315 SR
Queue Stats
94W - 99L
1,525 Elo+
Party 1
Nemesis
Nemesis
KCS_23
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
Trick_Yoshi_Gun
Erlang Shen
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 62L
1,284 Elo+
Party 1
Hel
Hel
Vast Reverse
Hel
Level 86
God Stats
1W - 0L
1,570 SR
Queue Stats
146W - 115L
1,504 Elo+
Solo
Jormungandr
Jormungandr
danykrt778
Jormungandr
Level 109
God Stats
2W - 1L
1,307 SR
Queue Stats
154W - 119L
1,568 Elo+
Solo
Team Averages
Level 70
1,438 SR
1,479 Elo+

VS

Team Averages
Level 82
1,564 SR
1,510 Elo+
Sol
Sol
Champloo28
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Peedropaablo
Ah Muzen Cab
Level 45
God Stats
18W - 11L
1,489 SR
Queue Stats
507W - 480L
1,408 Elo+
Party 3
Kukulkan
Kukulkan
SoleCast1921139
Kukulkan
Level 108
God Stats
7W - 5L
1,547 SR
Queue Stats
150W - 130L
1,540 Elo+
Party 2
Ra
Ra
WAST3D C00KI3z
Ra
Level 44
God Stats
0W - 1L
1,798 SR
Queue Stats
5W - 3L
1,593 Elo+
Party 2
Nox
Nox
yamir_147
Nox
Level 146
God Stats
2W - 2L
1,485 SR
Queue Stats
48W - 48L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dr7Teles
Vamana
20
5 / 4 / 17
13,741
763
13,811
31,745
39,328
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
KCS_23
Nemesis
19
6 / 6 / 7
12,238
680
6,304
17,071
8,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Trick_Yoshi_Gun
Erlang Shen
18
0 / 5 / 19
11,277
627
8,220
21,282
28,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
13 / 6 / 14
14,128
785
22,498
21,809
10,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
danykrt778
Jormungandr
20
9 / 5 / 17
14,128
785
16,114
22,892
34,054
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 11
11,458
637
14,554
16,516
6,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Peedropaablo
Ah Muzen Cab
18
4 / 8 / 10
11,311
628
15,663
17,948
6,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
20
4 / 5 / 16
13,151
731
23,975
12,670
5,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 8 / 9
13,472
748
16,941
13,604
6,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 11
11,025
613
10,952
12,301
5,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
83
33
Kills
26
26
Deaths
33
74
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
6
11
1.42
W
Vamana
Dr7Teles
Vamana
5
4
17
3.38
W
Nemesis
KCS_23
Nemesis
6
6
7
1.58
L
Ah Muzen Cab
Peedropaablo
Ah Muzen Cab
4
8
10
1.13
L
Kukulkan
4
5
16
2.4
W
Erlang Shen
Trick_Yoshi_Gun
Erlang Shen
0
5
19
1.9
W
13
6
14
3.33
L
10
8
9
1.81
W
Jormungandr
danykrt778
Jormungandr
9
5
17
3.5
L
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,947
Damage
82,085
114,799
Taken
73,039
121,190
Mitigated
29,689
59,809
Healing
23,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,554
1,955
972
5,026
16,516
6,160
0
8,041
8,475
27,915
0
W
Vamana
Dr7Teles
Vamana
13,811
6,406
2,772
9,940
31,745
39,328
1,268
17,292
14,453
0
28,658
W
Nemesis
KCS_23
Nemesis
6,304
2,472
2,844
3,123
17,071
8,547
1,565
12,347
4,724
0
19,868
L
Ah Muzen Cab
Peedropaablo
Ah Muzen Cab
15,663
7,741
383
4,094
17,948
6,487
1,790
9,950
7,998
0
29,498
L
Kukulkan
23,975
618
487
1,028
12,670
5,859
0
8,189
4,481
58,095
0
W
Erlang Shen
Trick_Yoshi_Gun
Erlang Shen
8,220
2,006
1,553
3,497
21,282
28,651
1,528
13,104
8,178
0
20,694
W
22,498
658
19,846
11,314
21,809
10,610
1,092
12,847
8,962
46,168
0
L
16,941
2,571
5,705
2,306
13,604
6,175
0
5,713
7,891
26,923
0
W
Jormungandr
danykrt778
Jormungandr
16,114
2,035
1,564
3,356
22,892
34,054
459
10,832
12,060
43,723
0
L
10,952
585
2,084
1,376
12,301
5,008
0
6,719
5,582
19,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,512
Gold Earned
60,417
196
Minions Killed
180
0
Camps Cleared
0
1,576,519
Distance Traveled
1,351,558
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,458
637
34
2
0
283,680
1
W
Vamana
13,741
763
22
1
0
348,153
1
W
Nemesis
12,238
680
50
3
0
319,285
2
L
Ah Muzen Cab
11,311
628
25
1
0
256,037
0
L
Kukulkan
13,151
731
70
4
0
289,188
0
W
Erlang Shen
11,277
627
14
1
0
301,501
0
W
Hel
14,128
785
48
3
0
296,650
0
L
Ra
13,472
748
31
2
0
248,836
0
W
Jormungandr
14,128
785
62
3
0
310,930
0
L
Nox
11,025
613
20
1
0
273,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role