Player Matchup

Merlin
Merlin
Gold V
BrightestDaySebs
Merlin
Gold V
Level 87
God Stats
37W - 39L
1,574 SR
Queue Stats
141W - 161L
1,414 MMR
Solo
Bellona
Bellona
Silver II
millebian_1693
Bellona
Silver II
Level 113
God Stats
1W - 0L
1,306 SR
Queue Stats
20W - 25L
1,528 MMR
Solo
Neith
Neith
Gold V
xFATAL_FURYx69
Neith
Gold V
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 30L
1,401 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,460 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,604 SR
1,377 MMR
Ares
Ares
Silver I
CrystalCray
Ares
Silver I
Level 73
God Stats
5W - 7L
1,634 SR
Queue Stats
51W - 45L
1,305 MMR
Party 1
Medusa
Medusa
Silver I
Dlipires
Medusa
Silver I
Level 147
God Stats
88W - 112L
1,597 SR
Queue Stats
267W - 311L
1,353 MMR
Solo
Zeus
Zeus
Gold IV
HouStoN Strafe
Zeus
Gold IV
Level 85
God Stats
9W - 7L
1,582 SR
Queue Stats
99W - 96L
1,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 10
15,922
663
23,692
16,881
6,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 3 / 7
15,397
642
14,505
22,048
27,039
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 8 / 4
15,393
641
18,760
22,551
8,589
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AphroditeChaacBastetHou YiBacchus

VS

Bans
HadesHerculesHeimdallrCerberusSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 11
15,827
659
13,745
28,561
32,607
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Dlipires
Medusa
19
7 / 6 / 4
15,490
645
14,227
22,440
8,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 5 / 5
15,305
638
16,889
14,803
6,301
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
16
Kills
15
15
Deaths
16
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
L
2
5
11
1.5
L
Medusa
Dlipires
Medusa
7
6
4
1.5
L
6
5
5
1.7
W
6
3
7
3.17
W
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,957
Damage
44,861
61,480
Taken
65,804
42,233
Mitigated
47,496
18,814
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,692
243
528
4,068
16,881
6,605
890
8,603
8,278
127,615
0
L
13,745
278
0
4,221
28,561
32,607
1,232
5,553
22,583
26,873
0
L
Medusa
Dlipires
Medusa
14,227
5,999
0
7,827
22,440
8,588
1,530
12,082
10,033
0
74,923
L
16,889
988
753
3,578
14,803
6,301
1,124
6,203
8,500
92,452
0
W
14,505
5,125
0
8,316
22,048
27,039
548
10,881
11,167
0
51,743
W
18,760
11,807
0
5,902
22,551
8,589
1,299
11,263
11,288
0
94,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,712
Gold Earned
46,622
303
Minions Killed
270
0
Camps Cleared
0
1,216,078
Distance Traveled
1,225,253
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,922
663
138
6
0
406,193
2
L
Ares
15,827
659
30
1
0
411,263
5
L
Medusa
15,490
645
97
4
0
435,861
2
L
Zeus
15,305
638
143
6
0
378,129
3
W
Bellona
15,397
642
67
3
0
464,852
5
W
Neith
15,393
641
98
4
0
345,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role