Player Matchup

Kukulkan
Kukulkan
Geovanne568399
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
VitinhosoC
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,601 Elo+
Party 2
Ra
Ra
kell12
Ra
Level 26
God Stats
64W - 68L
1,537 SR
Queue Stats
87W - 95L
1,475 Elo+
Solo
Ah Puch
Ah Puch
lNew
Ah Puch
Level 30
God Stats
3W - 5L
1,587 SR
Queue Stats
74W - 70L
1,413 Elo+
Solo
Agni
Agni
zHeloSz
Agni
Level 26
God Stats
2W - 9L
1,211 SR
Queue Stats
172W - 186L
1,412 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,480 Elo+

VS

Team Averages
Level 24
1,470 SR
1,385 Elo+
Fenrir
Fenrir
GdL l BOVI
Fenrir
Level 28
God Stats
3W - 6L
1,225 SR
Queue Stats
186W - 285L
1,361 Elo+
Solo
Janus
Janus
NoeeC
Janus
Level 26
God Stats
12W - 2L
1,735 SR
Queue Stats
63W - 47L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Supersozia
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,474 Elo+
Party 1
Cernunnos
Cernunnos
iAM-NaP
Cernunnos
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,358 Elo+
Solo
Cerberus
Cerberus
lEHROI
Cerberus
Level 27
God Stats
4W - 4L
1,391 SR
Queue Stats
12W - 12L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 8 / 2
10,301
858
6,133
12,522
9,761
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
VitinhosoC
Cthulhu
15
1 / 0 / 2
10,076
840
4,214
3,004
3,248
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
17
0 / 8 / 3
10,324
860
4,369
11,636
3,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
lNew
Ah Puch
17
0 / 8 / 4
10,787
899
16,652
23,945
7,943
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Agni
zHeloSz
Agni
17
3 / 5 / 1
11,408
951
8,657
15,096
5,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

23

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GdL l BOVI
Fenrir
18
6 / 1 / 9
12,140
1,012
7,663
11,760
5,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
NoeeC
Janus
19
7 / 0 / 8
12,377
1,031
12,258
6,008
2,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Supersozia
Cthulhu
18
1 / 2 / 8
11,395
950
6,628
12,667
5,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
iAM-NaP
Cernunnos
20
14 / 2 / 14
13,873
1,156
31,470
15,335
6,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
lEHROI
Cerberus
16
1 / 0 / 10
11,369
947
3,111
2,907
1,138
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
5
Kills
29
29
Deaths
5
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GdL l BOVI
Fenrir
6
1
9
10.5
L
Kukulkan
1
8
2
0.25
W
Janus
NoeeC
Janus
7
0
8
11
W
Cthulhu
Supersozia
Cthulhu
1
2
8
2.5
L
Cthulhu
VitinhosoC
Cthulhu
1
0
2
2
W
Cernunnos
iAM-NaP
Cernunnos
14
2
14
10.5
L
Ra
0
8
3
0.19
W
Cerberus
lEHROI
Cerberus
1
0
10
6
L
Ah Puch
lNew
Ah Puch
0
8
4
0.25
L
Agni
zHeloSz
Agni
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,025
Damage
61,130
66,203
Taken
48,677
29,512
Mitigated
19,745
5,205
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GdL l BOVI
Fenrir
7,663
2,314
0
1,543
11,760
5,032
0
9,532
2,128
0
19,762
L
Kukulkan
6,133
1,249
0
130
12,522
9,761
0
5,408
7,114
20,036
0
W
Janus
NoeeC
Janus
12,258
515
0
1,764
6,008
2,132
0
4,109
1,874
31,782
0
W
Cthulhu
Supersozia
Cthulhu
6,628
198
0
1,626
12,667
5,400
0
9,622
2,945
28,370
0
L
Cthulhu
VitinhosoC
Cthulhu
4,214
54
0
139
3,004
3,248
0
1,637
1,367
10,499
0
W
Cernunnos
iAM-NaP
Cernunnos
31,470
20,794
0
7,243
15,335
6,043
0
14,133
1,127
0
52,850
L
Ra
4,369
914
760
287
11,636
3,449
0
3,997
7,639
20,685
0
W
Cerberus
lEHROI
Cerberus
3,111
0
0
663
2,907
1,138
0
2,279
578
19,799
0
L
Ah Puch
lNew
Ah Puch
16,652
1,616
0
3,622
23,945
7,943
0
6,353
17,592
50,928
0
L
Agni
zHeloSz
Agni
8,657
2,173
0
267
15,096
5,111
0
4,602
10,494
17,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,896
Gold Earned
61,154
176
Minions Killed
250
5
Camps Cleared
9
951,390
Distance Traveled
1,053,981
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,140
1,012
38
3
1
228,116
0
L
Kukulkan
10,301
858
31
3
4
152,715
0
W
Janus
12,377
1,031
42
4
3
245,648
0
W
Cthulhu
11,395
950
73
6
2
228,701
0
L
Cthulhu
10,076
840
11
1
1
218,982
0
W
Cernunnos
13,873
1,156
59
5
2
202,098
0
L
Ra
10,324
860
43
4
0
205,539
1
W
Cerberus
11,369
947
38
3
1
149,418
0
L
Ah Puch
10,787
899
77
6
0
178,197
0
L
Agni
11,408
951
14
1
0
195,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role