Player Matchup

Amaterasu
Amaterasu
CrazyShadowWolf0
Amaterasu
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 38L
1,199 Elo+
Solo
Nu Wa
Nu Wa
KillaAvocado
Nu Wa
Level 23
God Stats
39W - 37L
1,727 SR
Queue Stats
71W - 81L
1,281 Elo+
Solo
Pele
Pele
MadMurray725
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,060 Elo+
Solo
Artemis
Artemis
VainDoughnut951
Artemis
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
21W - 24L
1,500 Elo+
Solo
Yemoja
Yemoja
kirillariono1001
Yemoja
Level 25
God Stats
1W - 1L
1,817 SR
Queue Stats
47W - 58L
1,336 Elo+
Solo
Team Averages
Level 15
1,609 SR
1,275 Elo+

VS

Team Averages
Level 22
1,471 SR
1,320 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CoolHaloBoy
Nemesis
Level 16
God Stats
18W - 11L
1,609 SR
Queue Stats
22W - 19L
1,354 Elo+
Solo
Ra
Ra
KingVzn303
Ra
Level 9
God Stats
2W - 3L
1,273 SR
Queue Stats
3W - 8L
946 Elo+
Solo
Ymir
Ymir
MistVillage1654
Ymir
Level 29
God Stats
16W - 17L
1,492 SR
Queue Stats
88W - 78L
1,370 Elo+
Solo
Cernunnos
Cernunnos
Shadywolf214
Cernunnos
Level 18
God Stats
43W - 44L
1,483 SR
Queue Stats
102W - 107L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
13
0 / 1 / 2
8,118
812
1,123
3,662
1,567
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 10 / 3
9,984
998
17,253
20,740
8,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 14 / 3
9,565
957
9,535
22,817
8,616
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 13 / 4
9,802
980
7,493
19,973
8,120
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 3
8,734
873
3,076
7,976
5,598
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
10 / 1 / 17
11,735
1,174
16,941
4,612
1,389
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
CoolHaloBoy
Nemesis
18
10 / 2 / 15
12,696
1,270
18,059
13,429
4,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 14
9,322
932
8,247
7,394
2,614
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
12 / 0 / 20
12,566
1,257
10,633
9,965
11,774
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
Shadywolf214
Cernunnos
19
8 / 0 / 22
11,603
1,160
14,721
9,532
3,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
128
8
Kills
40
40
Deaths
8
15
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
17
18.5
W
Nemesis
CoolHaloBoy
Nemesis
10
2
15
8.75
L
Amaterasu
0
1
2
1
L
4
10
3
0.55
W
0
5
14
1.4
L
1
14
3
0.18
W
12
0
20
22
W
Cernunnos
Shadywolf214
Cernunnos
8
0
22
19
L
2
13
4
0.31
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,480
Damage
68,601
75,168
Taken
44,932
32,043
Mitigated
24,115
5,969
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,941
870
0
33
4,612
1,389
0
2,481
2,131
41,712
0
W
Nemesis
CoolHaloBoy
Nemesis
18,059
12,439
0
2,741
13,429
4,777
0
6,049
7,380
0
43,264
L
Amaterasu
1,123
578
0
631
3,662
1,567
0
1,767
1,895
0
4,475
L
17,253
3,803
283
1,865
20,740
8,142
0
8,944
11,796
35,605
0
W
8,247
1,845
1,172
0
7,394
2,614
0
3,918
3,451
19,102
0
L
9,535
1,188
0
1,253
22,817
8,616
0
11,086
11,731
0
24,548
W
10,633
1,979
0
0
9,965
11,774
0
4,081
5,809
18,766
723
W
Cernunnos
Shadywolf214
Cernunnos
14,721
11,296
0
4,176
9,532
3,561
0
3,800
5,707
0
39,306
L
7,493
4,515
0
671
19,973
8,120
0
9,452
10,521
0
17,120
L
3,076
1,107
1,218
48
7,976
5,598
0
4,229
3,747
9,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,203
Gold Earned
57,922
110
Minions Killed
212
3
Camps Cleared
12
582,810
Distance Traveled
835,422
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,735
1,174
64
6
0
176,761
0
W
Nemesis
12,696
1,270
38
4
11
197,022
0
L
Amaterasu
8,118
812
9
1
3
63,052
1
L
Nu Wa
9,984
998
28
3
0
153,409
0
W
Ra
9,322
932
24
2
1
127,921
1
L
Pele
9,565
957
38
4
0
159,333
0
W
Ymir
12,566
1,257
24
2
0
161,669
0
W
Cernunnos
11,603
1,160
62
6
0
172,049
0
L
Artemis
9,802
980
28
3
0
120,494
0
L
Yemoja
8,734
873
7
1
0
86,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role