Player Matchup

King Arthur
King Arthur
I am F7T 23
King Arthur
Level 25
God Stats
9W - 15L
1,090 SR
Queue Stats
199W - 227L
1,191 Elo+
Solo
Hun Batz
Hun Batz
TanHades7
Hun Batz
Level 27
God Stats
1W - 4L
1,201 SR
Queue Stats
35W - 40L
1,118 Elo+
Solo
Yemoja
Yemoja
elvenmage3
Yemoja
Level 29
God Stats
2W - 2L
1,676 SR
Queue Stats
134W - 144L
1,227 Elo+
Solo
Heimdallr
Heimdallr
navarrete984
Heimdallr
Level 17
God Stats
0W - 2L
1,258 SR
Queue Stats
9W - 20L
1,055 Elo+
Solo
Olorun
Olorun
theMasterD3919
Olorun
Level 16
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 12L
899 Elo+
Solo
Team Averages
Level 23
1,299 SR
1,098 Elo+

VS

Team Averages
Level 22
1,527 SR
1,202 Elo+
Nu Wa
Nu Wa
BranD4rk
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
962 Elo+
Solo
Jormungandr
Jormungandr
Reeldaleum
Jormungandr
Level 22
God Stats
9W - 6L
1,586 SR
Queue Stats
9W - 7L
1,365 Elo+
Solo
Nemesis
Nemesis
ajluyanda
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
imperio_2011
Neith
Level 31
God Stats
1W - 1L
1,549 SR
Queue Stats
1W - 2L
1,119 Elo+
Solo
Da Ji
Da Ji
lyonelpro
Da Ji
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I am F7T 23
King Arthur
13
2 / 7 / 8
8,892
423
11,138
21,755
17,980
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
TanHades7
Hun Batz
15
10 / 7 / 3
10,322
492
11,899
15,509
5,078
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
elvenmage3
Yemoja
17
5 / 3 / 4
10,660
508
8,714
16,926
7,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
navarrete984
Heimdallr
10
3 / 10 / 3
7,969
379
3,974
12,319
3,636
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 12 / 1
7,834
373
2,378
13,475
4,135
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BranD4rk
Nu Wa
6
0 / 4 / 1
7,231
344
1,638
2,733
812
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Reeldaleum
Jormungandr
17
12 / 1 / 8
11,940
569
15,444
14,462
17,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
ajluyanda
Nemesis
20
18 / 1 / 7
15,394
733
25,831
16,629
8,413
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 8 / 2
9,517
453
7,330
12,479
3,958
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
lyonelpro
Da Ji
15
4 / 10 / 5
10,056
479
5,458
13,389
4,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
22
Kills
36
39
Deaths
24
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BranD4rk
Nu Wa
0
4
1
0.13
L
King Arthur
I am F7T 23
King Arthur
2
7
8
0.86
W
Jormungandr
Reeldaleum
Jormungandr
12
1
8
16
L
Hun Batz
TanHades7
Hun Batz
10
7
3
1.64
W
Nemesis
ajluyanda
Nemesis
18
1
7
21.5
L
Yemoja
elvenmage3
Yemoja
5
3
4
2.33
W
2
8
2
0.38
W
Da Ji
lyonelpro
Da Ji
4
10
5
0.65
L
Heimdallr
navarrete984
Heimdallr
3
10
3
0.45
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,103
Damage
55,701
79,984
Taken
59,692
38,485
Mitigated
35,172
15,340
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BranD4rk
Nu Wa
1,638
1,045
0
0
2,733
812
0
1,878
855
6,022
0
L
King Arthur
I am F7T 23
King Arthur
11,138
1,148
0
6,986
21,755
17,980
217
5,630
15,486
0
41,097
W
Jormungandr
Reeldaleum
Jormungandr
15,444
4,678
0
2,438
14,462
17,581
810
1,749
12,130
57,832
0
L
Hun Batz
TanHades7
Hun Batz
11,899
4,362
0
2,129
15,509
5,078
201
2,471
12,988
0
48,057
W
Nemesis
ajluyanda
Nemesis
25,831
17,111
0
8,898
16,629
8,413
2,392
2,392
14,112
0
136,230
L
Yemoja
elvenmage3
Yemoja
8,714
1,291
522
3,478
16,926
7,656
4,250
2,681
14,145
66,575
0
W
7,330
6,091
0
50
12,479
3,958
5,052
3,296
9,133
0
39,011
W
Da Ji
lyonelpro
Da Ji
5,458
1,216
231
2,151
13,389
4,408
348
1,777
11,297
0
25,938
L
Heimdallr
navarrete984
Heimdallr
3,974
1,734
0
0
12,319
3,636
620
4,051
7,818
0
16,442
L
2,378
1,609
499
1,726
13,475
4,135
798
985
12,465
14,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
54,138
286
Minions Killed
414
0
Camps Cleared
0
1,622,417
Distance Traveled
1,564,297
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,231
344
12
1
0
83,185
0
L
King Arthur
8,892
423
56
3
0
341,874
4
W
Jormungandr
11,940
569
97
5
0
307,898
0
L
Hun Batz
10,322
492
60
3
0
405,237
0
W
Nemesis
15,394
733
191
9
0
473,247
4
L
Yemoja
10,660
508
119
6
0
322,013
1
W
Neith
9,517
453
68
3
0
329,192
0
W
Da Ji
10,056
479
46
2
0
370,775
3
L
Heimdallr
7,969
379
21
1
0
287,561
0
L
Olorun
7,834
373
30
1
0
265,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role