Player Matchup

Bakasura
Bakasura
BleachIt12345678
Bakasura
Level 26
God Stats
24W - 26L
1,500 SR
Queue Stats
85W - 98L
1,237 Elo+
Party 4
Ullr
Ullr
Dragoncpr29
Ullr
Level 19
God Stats
4W - 5L
1,500 SR
Queue Stats
84W - 83L
1,238 Elo+
Party 2
Yemoja
Yemoja
Infamousmondo
Yemoja
Level 28
God Stats
25W - 12L
1,620 SR
Queue Stats
98W - 96L
1,338 Elo+
Party 2
Izanami
Izanami
TRGG3RHappy282
Izanami
Level 28
God Stats
43W - 34L
1,500 SR
Queue Stats
272W - 314L
1,351 Elo+
Party 2
Pele
Pele
farruu
Pele
Level 27
God Stats
73W - 80L
1,466 SR
Queue Stats
96W - 102L
1,292 Elo+
Party 4
Team Averages
Level 26
1,517 SR
1,291 Elo+

VS

Team Averages
Level 18
1,488 SR
1,306 Elo+
Pele
Pele
Goldman913
Pele
Level 28
God Stats
19W - 25L
1,458 SR
Queue Stats
359W - 395L
1,189 Elo+
Solo
Ra
Ra
Minikilla456
Ra
Level 16
God Stats
8W - 11L
1,500 SR
Queue Stats
50W - 61L
1,126 Elo+
Party 3
Heimdallr
Heimdallr
Sernie Banderzz
Heimdallr
Level 16
God Stats
6W - 7L
1,819 SR
Queue Stats
63W - 56L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
SwaggaFish69
Cthulhu
Level 16
God Stats
5W - 11L
1,164 SR
Queue Stats
82W - 128L
1,168 Elo+
Party 3
Fenrir
Fenrir
Yancient
Fenrir
Level 14
God Stats
0W - 7L
1,500 SR
Queue Stats
29W - 36L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 20
12,710
553
12,954
18,650
9,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 5 / 7
11,298
491
5,139
16,766
13,699
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 1 / 12
11,759
511
3,437
15,430
17,419
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 5 / 5
11,533
501
19,453
15,607
8,006
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
farruu
Pele
19
26 / 0 / 9
14,196
617
24,871
19,803
13,259
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 2
10,598
461
15,793
20,007
6,140
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 11 / 2
10,107
439
10,481
13,743
3,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Sernie Banderzz
Heimdallr
16
5 / 5 / 2
10,531
458
14,214
14,245
8,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SwaggaFish69
Cthulhu
16
0 / 7 / 6
8,834
384
7,887
18,829
7,835
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Yancient
Fenrir
8
0 / 18 / 3
7,242
315
6,822
16,467
4,752
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
48
Kills
12
12
Deaths
49
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
20
17
W
4
5
7
1.5
L
4
8
2
0.63
W
4
1
12
10
L
3
11
2
0.36
L
Heimdallr
Sernie Banderzz
Heimdallr
5
5
2
1.2
L
Cthulhu
SwaggaFish69
Cthulhu
0
7
6
0.43
W
7
5
5
1.9
L
Fenrir
Yancient
Fenrir
0
18
3
0.08
W
Pele
farruu
Pele
26
0
9
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,854
Damage
55,197
86,256
Taken
83,291
61,978
Mitigated
30,562
41,683
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,954
9,449
869
11,848
18,650
9,595
1,013
3,176
15,324
0
54,125
W
5,139
3,357
0
3,160
16,766
13,699
2,600
2,067
14,374
0
49,028
L
15,793
4,122
0
5,197
20,007
6,140
87
762
19,145
0
91,838
W
3,437
925
5,937
3,617
15,430
17,419
2,325
4,395
10,910
22,748
0
L
10,481
1,565
75
386
13,743
3,454
341
572
13,071
59,399
0
L
Heimdallr
Sernie Banderzz
Heimdallr
14,214
4,369
0
1,039
14,245
8,381
0
323
12,992
0
59,596
L
Cthulhu
SwaggaFish69
Cthulhu
7,887
352
0
2,160
18,829
7,835
450
1,152
16,783
45,098
0
W
19,453
15,395
342
5,035
15,607
8,006
4,810
5,534
10,048
0
98,078
L
Fenrir
Yancient
Fenrir
6,822
3,128
0
1,059
16,467
4,752
527
628
15,539
0
15,246
W
Pele
farruu
Pele
24,871
7,073
1,069
9,806
19,803
13,259
1,774
3,196
16,607
0
89,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,496
Gold Earned
47,312
496
Minions Killed
392
0
Camps Cleared
0
2,145,515
Distance Traveled
1,808,378
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,710
553
121
5
0
500,218
3
W
Ullr
11,298
491
67
3
0
389,262
0
L
Pele
10,598
461
123
5
0
399,829
0
W
Yemoja
11,759
511
36
2
0
437,534
3
L
Ra
10,107
439
110
5
0
377,018
0
L
Heimdallr
10,531
458
80
3
0
407,307
5
L
Cthulhu
8,834
384
64
3
0
316,217
4
W
Izanami
11,533
501
147
6
0
314,646
2
L
Fenrir
7,242
315
15
1
0
308,007
2
W
Pele
14,196
617
125
5
0
503,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role