Player Matchup

Xing Tian
Xing Tian
Arc Noir
Xing Tian
Level 97
God Stats
1W - 2L
1,495 SR
Queue Stats
107W - 77L
1,611 Elo+
Party 2
Mercury
Mercury
BackUpTerrry
Mercury
Level 127
God Stats
1W - 6L
1,500 SR
Queue Stats
70W - 57L
1,605 Elo+
Party 2
Persephone
Persephone
ChaoticChaos21
Persephone
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,621 Elo+
Party 2
Chernobog
Chernobog
Polo Magz
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 170L
1,590 Elo+
Party 2
Janus
Janus
Polo Meepz
Janus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 29L
1,579 Elo+
Party 2
Team Averages
Level 93
1,499 SR
1,601 Elo+

VS

Team Averages
Level 76
1,556 SR
1,643 Elo+
He Bo
He Bo
GERAMUN
He Bo
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
324W - 294L
1,627 Elo+
Solo
Mulan
Mulan
ImmureSMITE
Mulan
Level 129
God Stats
5W - 4L
1,574 SR
Queue Stats
263W - 203L
1,667 Elo+
Party 1
Olorun
Olorun
Indiana Drones
Olorun
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,618 Elo+
Party 3
Guan Yu
Guan Yu
Slick Skills 69
Guan Yu
Level 145
God Stats
2W - 0L
1,704 SR
Queue Stats
43W - 36L
1,583 Elo+
Party 3
Mercury
Mercury
Yuri of Londor
Mercury
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 83L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arc Noir
Xing Tian
17
7 / 7 / 6
11,438
497
13,224
20,556
8,982
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
BackUpTerrry
Mercury
15
2 / 10 / 3
9,249
402
9,265
17,237
4,668
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ChaoticChaos21
Persephone
16
2 / 11 / 5
10,345
450
7,600
17,908
5,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
Polo Magz
Chernobog
18
3 / 7 / 4
11,474
499
14,985
18,274
5,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
18
4 / 8 / 3
11,689
508
12,310
18,166
4,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GERAMUN
He Bo
18
5 / 7 / 7
13,149
572
10,543
15,544
6,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 2 / 7
15,394
669
14,900
14,990
8,513
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 5 / 5
14,231
619
16,914
19,245
8,420
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 3 / 14
13,694
595
17,968
19,581
24,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 1 / 4
16,260
707
18,842
12,710
7,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
18
Kills
43
43
Deaths
18
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Arc Noir
Xing Tian
7
7
6
1.43
L
Mercury
BackUpTerrry
Mercury
2
10
3
0.35
L
Persephone
ChaoticChaos21
Persephone
2
11
5
0.41
W
He Bo
GERAMUN
He Bo
5
7
7
1.21
W
11
2
7
7.25
W
10
5
5
2.5
L
Chernobog
Polo Magz
Chernobog
3
7
4
0.71
L
Janus
4
8
3
0.69
W
5
3
14
4
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,384
Damage
79,167
92,141
Taken
82,070
29,170
Mitigated
54,579
10,790
Healing
36,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Arc Noir
Xing Tian
13,224
801
0
1,407
20,556
8,982
0
3,047
17,264
59,258
0
L
Mercury
BackUpTerrry
Mercury
9,265
3,154
0
3,122
17,237
4,668
240
8,008
8,804
0
41,198
L
Persephone
ChaoticChaos21
Persephone
7,600
958
0
3,428
17,908
5,418
744
7,501
10,207
52,964
0
W
He Bo
GERAMUN
He Bo
10,543
689
0
3,740
15,544
6,040
1,587
11,152
4,392
58,932
0
W
14,900
2,310
0
6,822
14,990
8,513
3,336
4,937
10,053
0
106,284
W
16,914
11,010
1,764
7,568
19,245
8,420
5,167
5,198
14,047
100,192
0
L
Chernobog
Polo Magz
Chernobog
14,985
9,263
0
1,700
18,274
5,769
1,390
7,649
10,352
0
76,495
L
Janus
12,310
988
0
1,133
18,166
4,333
0
1,252
16,464
70,245
0
W
17,968
1,896
3,300
10,006
19,581
24,026
414
7,086
12,495
0
57,099
W
18,842
9,106
0
3,586
12,710
7,580
4,765
5,081
7,629
0
138,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,195
Gold Earned
72,728
501
Minions Killed
677
0
Camps Cleared
0
2,002,261
Distance Traveled
2,160,895
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,438
497
88
4
0
408,378
3
L
Mercury
9,249
402
51
2
0
442,408
1
L
Persephone
10,345
450
92
4
0
341,031
6
W
He Bo
13,149
572
106
5
0
387,709
1
W
Mulan
15,394
669
156
7
0
474,347
4
W
Olorun
14,231
619
138
6
0
368,644
5
L
Chernobog
11,474
499
147
6
0
408,544
3
L
Janus
11,689
508
123
5
0
401,900
5
W
Guan Yu
13,694
595
78
3
0
442,134
3
W
Mercury
16,260
707
199
9
0
488,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role