Player Matchup

Arachne
Arachne
DarkLevyatan
Arachne
Level 123
God Stats
5W - 1L
1,690 SR
Queue Stats
166W - 138L
1,567 Elo+
Party 3
Chaac
Chaac
DarkSmoke1009
Chaac
Level 18
God Stats
5W - 3L
1,639 SR
Queue Stats
5W - 4L
1,510 Elo+
Party 3
Kukulkan
Kukulkan
SavageGhoul2599
Kukulkan
Level 106
God Stats
4W - 4L
1,586 SR
Queue Stats
521W - 460L
1,446 Elo+
Party 3
Ra
Ra
WildRedWolf73
Ra
Level 119
God Stats
4W - 3L
1,693 SR
Queue Stats
182W - 155L
1,482 Elo+
Party 2
Skadi
Skadi
zerograv2322
Skadi
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
43W - 41L
1,436 Elo+
Party 2
Team Averages
Level 79
1,582 SR
1,488 Elo+

VS

Team Averages
Level 39
1,506 SR
1,415 Elo+
Thor
Thor
DynastyyDarknaz
Thor
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
146W - 183L
1,424 Elo+
Party 1
Cerberus
Cerberus
TheYettiekiller
Cerberus
Level 38
God Stats
62W - 78L
1,470 SR
Queue Stats
80W - 105L
1,385 Elo+
Party 1
Olorun
Olorun
kWix69
Olorun
Level 55
God Stats
4W - 6L
1,500 SR
Queue Stats
424W - 443L
1,442 Elo+
Party 1
Anubis
Anubis
vicblxd
Anubis
Level 39
God Stats
5W - 3L
1,559 SR
Queue Stats
67W - 59L
1,418 Elo+
Solo
Guan Yu
Guan Yu
xVarah
Guan Yu
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 77L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkLevyatan
Arachne
5
0 / 0 / 0
3,604
721
149
2,220
475
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
0 / 0 / 0
3,179
636
369
1,932
819
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
6
0 / 0 / 0
3,581
716
631
695
186
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 1
3,386
677
2,011
2,073
739
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
1 / 0 / 0
3,458
692
2,222
999
207
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,062
612
210
2,118
414
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
4
0 / 0 / 0
2,924
585
569
3,502
1,298
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
kWix69
Olorun
4
0 / 1 / 0
2,981
596
782
2,407
567
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Anubis
vicblxd
Anubis
1
0 / 0 / 0
2,536
507
35
271
80
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
xVarah
Guan Yu
3
0 / 0 / 0
2,793
559
479
1,428
586
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
DarkLevyatan
Arachne
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Kukulkan
0
0
0
0
L
Cerberus
0
0
0
0
W
0
0
1
0.5
L
Olorun
kWix69
Olorun
0
1
0
0
L
Anubis
vicblxd
Anubis
0
0
0
0
L
Guan Yu
xVarah
Guan Yu
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,382
Damage
2,075
7,919
Taken
9,726
2,426
Mitigated
2,945
3,724
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DarkLevyatan
Arachne
149
149
0
1,612
2,220
475
0
0
2,220
0
13,814
W
369
114
0
602
1,932
819
162
0
1,857
0
8,427
L
210
0
0
672
2,118
414
0
0
2,118
0
9,947
W
Kukulkan
631
38
0
0
695
186
666
35
660
14,977
0
L
Cerberus
569
28
123
1,695
3,502
1,298
0
1,475
2,027
7,592
0
W
2,011
671
379
873
2,073
739
142
905
1,043
11,305
0
L
Olorun
kWix69
Olorun
782
247
132
685
2,407
567
0
935
1,472
11,491
0
L
Anubis
vicblxd
Anubis
35
0
0
3
271
80
0
232
39
1,527
0
L
Guan Yu
xVarah
Guan Yu
479
192
0
669
1,428
586
0
0
1,378
0
2,492
W
2,222
854
0
258
999
207
326
321
678
0
9,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,208
Gold Earned
14,296
118
Minions Killed
76
0
Camps Cleared
0
462,380
Distance Traveled
410,658
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,604
721
38
8
0
116,080
0
W
Chaac
3,179
636
16
3
0
85,296
2
L
Thor
3,062
612
21
4
0
109,022
0
W
Kukulkan
3,581
716
32
6
0
81,881
2
L
Cerberus
2,924
585
14
3
0
108,734
1
W
Ra
3,386
677
9
2
0
94,843
2
L
Olorun
2,981
596
31
6
0
88,506
0
L
Anubis
2,536
507
4
1
0
31,567
1
L
Guan Yu
2,793
559
6
1
0
72,829
1
W
Skadi
3,458
692
23
5
0
84,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role