Player Matchup

Nemesis
Nemesis
Gold III
darkusking123
Nemesis
Gold III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,842 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 49
1,500 SR
1,842 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,632 SR
1,717 MMR
Ra
Ra
Gold V
Sky Thiefz
Ra
Gold V
Level 115
God Stats
3W - 4L
1,632 SR
Queue Stats
18W - 16L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
2 / 2 / 0
13,788
766
16,072
19,417
14,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
PeleSkadiFreyaHelBakasura

VS

Bans
KaliAh Muzen CabHe BoPoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 0
14,219
790
11,753
18,527
24,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,072
Damage
11,753
19,417
Taken
18,527
14,085
Mitigated
24,658
3,378
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,753
2,910
0
9,943
18,527
24,658
1,399
56
18,471
112,838
0
W
Nemesis
16,072
9,884
0
3,378
19,417
14,085
3,034
11,851
7,566
0
129,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,788
Gold Earned
14,219
192
Minions Killed
204
0
Camps Cleared
0
346,168
Distance Traveled
337,211
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,219
790
204
11
0
337,211
0
W
Nemesis
13,788
766
192
11
0
346,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role