Player Matchup

Izanami
Izanami
GOD 0F KAOS
Izanami
Level 19
God Stats
5W - 7L
1,248 SR
Queue Stats
11W - 10L
1,133 Elo+
Party 1
Anubis
Anubis
ReinaDeLobo
Anubis
Level 29
God Stats
13W - 5L
1,500 SR
Queue Stats
42W - 39L
1,365 Elo+
Party 1
Vulcan
Vulcan
keviinnn570
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,033 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,177 Elo+

VS

Team Averages
Level 25
1,429 SR
1,140 Elo+
Cthulhu
Cthulhu
Fullcannon
Cthulhu
Level 19
God Stats
1W - 1L
1,301 SR
Queue Stats
9W - 11L
1,124 Elo+
Solo
Set
Set
TeenBeanMachine
Set
Level 29
God Stats
18W - 22L
1,340 SR
Queue Stats
78W - 96L
1,221 Elo+
Solo
Olorun
Olorun
adicuoslemon
Olorun
Level 26
God Stats
2W - 3L
1,647 SR
Queue Stats
58W - 53L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GOD 0F KAOS
Izanami
13
3 / 5 / 1
10,333
608
11,809
12,348
4,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
13
2 / 10 / 2
10,173
598
6,357
11,284
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
12
0 / 8 / 2
9,047
532
3,105
8,920
3,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fullcannon
Cthulhu
16
8 / 2 / 12
12,161
715
13,626
16,267
10,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
13 / 1 / 5
13,010
765
8,299
7,525
2,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
1 / 2 / 14
10,449
615
3,065
7,792
2,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
22
23
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Fullcannon
Cthulhu
8
2
12
7
L
Izanami
GOD 0F KAOS
Izanami
3
5
1
0.7
L
Anubis
2
10
2
0.3
W
13
1
5
15.5
W
Olorun
1
2
14
4
L
Vulcan
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
24,990
32,552
Taken
31,584
12,771
Mitigated
15,934
3,504
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Fullcannon
Cthulhu
13,626
770
204
1,291
16,267
10,122
801
3,008
13,259
53,155
0
L
Izanami
GOD 0F KAOS
Izanami
11,809
8,942
0
2,003
12,348
4,678
27
6,911
5,437
0
51,952
L
Anubis
6,357
0
0
1,501
11,284
4,791
0
6,290
4,994
35,682
0
W
8,299
3,714
0
319
7,525
2,877
772
2,731
4,794
0
55,345
W
Olorun
3,065
697
3,549
3,181
7,792
2,935
1,408
3,838
3,954
28,753
0
L
Vulcan
3,105
491
0
0
8,920
3,302
686
3,844
5,076
28,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
35,620
161
Minions Killed
181
0
Camps Cleared
0
695,229
Distance Traveled
842,772
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,161
715
68
4
0
313,307
2
L
Izanami
10,333
608
85
5
0
271,560
1
L
Anubis
10,173
598
48
3
0
205,773
0
W
Set
13,010
765
64
4
0
283,877
1
W
Olorun
10,449
615
49
3
0
245,588
2
L
Vulcan
9,047
532
28
2
0
217,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role