Player Matchup

Sol
Sol
Galiletres
Sol
Level 57
God Stats
4W - 6L
1,342 SR
Queue Stats
218W - 257L
1,300 Elo+
Solo
Tyr
Tyr
M1ST3R J4Y
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,681 Elo+
Party 2
Fenrir
Fenrir
VasMag3
Fenrir
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 119L
1,269 Elo+
Solo
Nox
Nox
Xx ChanBab93 xX
Nox
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fishbreath
Ah Muzen Cab
Level 129
God Stats
15W - 13L
1,258 SR
Queue Stats
490W - 540L
1,194 Elo+
Solo
Team Averages
Level 75
1,420 SR
1,389 Elo+

VS

Team Averages
Level 90
1,435 SR
1,181 Elo+
Nox
Nox
Anty Starr1971
Nox
Level 87
God Stats
1W - 4L
1,044 SR
Queue Stats
224W - 308L
1,192 Elo+
Solo
Medusa
Medusa
aP Cami
Medusa
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,124 Elo+
Party 1
Jormungandr
Jormungandr
anodddaymonster-
Jormungandr
Level 21
God Stats
4W - 1L
1,678 SR
Queue Stats
21W - 45L
1,221 Elo+
Solo
The Morrigan
The Morrigan
oldguiser
The Morrigan
Level 159
God Stats
8W - 14L
1,451 SR
Queue Stats
604W - 685L
1,241 Elo+
Solo
Loki
Loki
wolfhunter44161
Loki
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 10
15,158
689
18,280
13,012
4,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 15 / 12
13,350
607
16,398
34,247
26,151
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
VasMag3
Fenrir
19
4 / 9 / 8
12,332
561
8,515
21,009
11,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 6 / 14
14,852
675
15,612
16,499
6,336
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
fishbreath
Ah Muzen Cab
20
7 / 9 / 10
14,722
669
18,110
22,189
9,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 22
13,753
625
6,560
17,277
9,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
aP Cami
Medusa
20
10 / 6 / 13
15,545
707
19,146
14,743
7,881
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
anodddaymonster-
Jormungandr
20
8 / 9 / 23
15,201
691
24,138
21,370
11,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
oldguiser
The Morrigan
20
9 / 9 / 16
15,473
703
20,453
15,459
7,450
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 3 / 17
17,064
776
22,047
15,009
7,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
132
32
Kills
41
41
Deaths
32
54
Assists
91
Player
Kills
Deaths
Assists
KDA
W
1
5
22
2.4
L
10
2
10
7.5
L
4
15
12
0.67
L
Fenrir
VasMag3
Fenrir
4
9
8
0.89
L
7
6
14
2.33
W
Medusa
aP Cami
Medusa
10
6
13
2.75
W
Jormungandr
anodddaymonster-
Jormungandr
8
9
23
2.17
L
Ah Muzen Cab
fishbreath
Ah Muzen Cab
7
9
10
1.33
W
The Morrigan
oldguiser
The Morrigan
9
9
16
1.89
W
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,915
Damage
92,344
106,956
Taken
83,858
58,348
Mitigated
43,664
29,399
Healing
22,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,560
1,094
2,807
4,941
17,277
9,319
294
9,130
8,147
21,472
0
L
18,280
3,446
1,734
7,389
13,012
4,825
125
4,121
8,891
55,683
0
L
16,398
2,488
1,633
5,207
34,247
26,151
0
9,607
24,640
0
31,437
L
Fenrir
VasMag3
Fenrir
8,515
1,871
2,060
2,562
21,009
11,963
0
10,226
10,783
0
15,711
L
15,612
930
644
1,256
16,499
6,336
93
9,394
7,105
37,376
0
W
Medusa
aP Cami
Medusa
19,146
10,406
565
583
14,743
7,881
2,286
4,287
10,456
0
36,791
W
Jormungandr
anodddaymonster-
Jormungandr
24,138
3,445
249
831
21,370
11,272
814
8,401
12,969
44,327
0
L
Ah Muzen Cab
fishbreath
Ah Muzen Cab
18,110
8,916
1,171
5,743
22,189
9,073
836
9,026
13,163
0
57,497
W
The Morrigan
oldguiser
The Morrigan
20,453
5,115
1,385
3,360
15,459
7,450
700
6,791
8,654
35,121
12,727
W
22,047
8,303
4,105
3,780
15,009
7,742
855
5,269
9,740
0
50,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,414
Gold Earned
77,036
228
Minions Killed
257
0
Camps Cleared
0
1,796,715
Distance Traveled
1,911,244
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,753
625
49
2
0
403,341
1
L
Sol
15,158
689
74
3
0
383,048
1
L
Tyr
13,350
607
19
1
0
366,859
0
L
Fenrir
12,332
561
17
1
0
368,790
0
L
Nox
14,852
675
49
2
0
361,695
1
W
Medusa
15,545
707
43
2
0
421,361
0
W
Jormungandr
15,201
691
29
1
0
342,214
2
L
Ah Muzen Cab
14,722
669
69
3
0
316,323
1
W
The Morrigan
15,473
703
69
3
0
325,708
1
W
Loki
17,064
776
67
3
0
418,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role