Player Matchup

The Morrigan
The Morrigan
Chip Trades
The Morrigan
Level 29
God Stats
1W - 0L
1,612 SR
Queue Stats
20W - 11L
1,565 Elo+
Party 1
Khepri
Khepri
Kumo VII
Khepri
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
153W - 155L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
SMG SHOGUN
Ne Zha
Level 143
God Stats
14W - 7L
1,549 SR
Queue Stats
92W - 85L
1,531 Elo+
Party 1
Team Averages
Level 107
1,554 SR
1,533 Elo+

VS

Team Averages
Level 59
1,480 SR
1,479 Elo+
Guan Yu
Guan Yu
Strocho12
Guan Yu
Level 8
God Stats
8W - 10L
1,500 SR
Queue Stats
266W - 290L
1,354 Elo+
Solo
Artio
Artio
jackielynn
Artio
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 27L
1,528 Elo+
Party 2
Kuzenbo
Kuzenbo
stopLegion9428
Kuzenbo
Level 148
God Stats
3W - 7L
1,440 SR
Queue Stats
177W - 166L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chip Trades
The Morrigan
15
7 / 4 / 6
13,127
656
16,642
12,268
3,842
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Kumo VII
Khepri
14
1 / 5 / 14
13,504
675
7,826
15,884
15,658
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
SMG SHOGUN
Ne Zha
16
8 / 6 / 6
13,494
675
26,558
20,687
9,690
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Strocho12
Guan Yu
16
5 / 8 / 9
13,062
653
13,100
28,435
21,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
17
7 / 4 / 6
14,239
712
13,476
26,767
28,373
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 5 / 8
12,506
625
7,345
21,972
29,149
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
16
Kills
13
15
Deaths
17
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Chip Trades
The Morrigan
7
4
6
2.5
W
Khepri
Kumo VII
Khepri
1
5
14
1.6
W
Ne Zha
SMG SHOGUN
Ne Zha
8
6
6
1.83
L
Guan Yu
Strocho12
Guan Yu
5
8
9
1.19
L
Artio
7
4
6
2.5
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,026
Damage
33,921
48,839
Taken
77,174
29,190
Mitigated
79,470
9,017
Healing
24,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Chip Trades
The Morrigan
16,642
3,725
450
2,019
12,268
3,842
898
5,623
6,645
54,679
6,296
W
Khepri
Kumo VII
Khepri
7,826
1,356
0
295
15,884
15,658
540
5,871
10,013
42,826
0
W
Ne Zha
SMG SHOGUN
Ne Zha
26,558
8,538
0
6,253
20,687
9,690
519
9,331
11,356
0
65,104
L
Guan Yu
Strocho12
Guan Yu
13,100
3,490
6,552
10,201
28,435
21,948
618
6,826
21,609
0
60,745
L
Artio
13,476
1,573
2,028
5,596
26,767
28,373
340
7,296
19,471
55,482
0
L
7,345
2,840
0
0
21,972
29,149
434
7,592
14,380
20,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,125
Gold Earned
39,807
179
Minions Killed
135
0
Camps Cleared
0
952,064
Distance Traveled
1,012,568
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,127
656
85
4
0
305,873
0
W
Khepri
13,504
675
43
2
0
330,839
1
W
Ne Zha
13,494
675
51
3
0
315,352
0
L
Guan Yu
13,062
653
68
3
0
295,547
5
L
Artio
14,239
712
45
2
0
354,004
0
L
Kuzenbo
12,506
625
22
1
0
363,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role