Player Matchup

Medusa
Medusa
B0BSWATCH1NG
Medusa
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,487 Elo+
Party 2
Ganesha
Ganesha
GeorgDubyuhKush
Ganesha
Level 28
God Stats
28W - 31L
1,465 SR
Queue Stats
154W - 157L
1,510 Elo+
Party 3
Guan Yu
Guan Yu
Moneyshot6849
Guan Yu
Level 16
God Stats
5W - 4L
1,409 SR
Queue Stats
55W - 49L
1,460 Elo+
Party 3
Nu Wa
Nu Wa
PeterPatYa
Nu Wa
Level 26
God Stats
29W - 30L
1,551 SR
Queue Stats
90W - 92L
1,590 Elo+
Party 3
Arachne
Arachne
drdooggle
Arachne
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,280 Elo+
Party 2
Team Averages
Level 20
1,485 SR
1,465 Elo+

VS

Team Averages
Level 21
1,525 SR
1,494 Elo+
Bellona
Bellona
AdmiralAutizmo
Bellona
Level 24
God Stats
24W - 19L
1,474 SR
Queue Stats
64W - 54L
1,395 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JIMBO1HUNNIT
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,491 Elo+
Party 4
Ao Kuang
Ao Kuang
QuackASack
Ao Kuang
Level 23
God Stats
7W - 6L
1,740 SR
Queue Stats
62W - 51L
1,687 Elo+
Party 1
Arachne
Arachne
Rod Weezy
Arachne
Level 26
God Stats
34W - 26L
1,500 SR
Queue Stats
35W - 26L
1,500 Elo+
Party 4
Kali
Kali
tabbyyy__
Kali
Level 15
God Stats
24W - 22L
1,413 SR
Queue Stats
30W - 31L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 2 / 11
9,905
991
18,310
6,602
3,181
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 2 / 14
9,370
937
9,230
8,770
7,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
16
3 / 3 / 13
9,730
973
7,684
12,488
12,688
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
16
6 / 0 / 11
10,663
1,066
19,090
5,739
2,543
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
drdooggle
Arachne
16
7 / 4 / 8
10,142
1,014
16,775
13,645
5,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

302

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
9,846
985
6,957
13,427
8,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
JIMBO1HUNNIT
Cu Chulainn
15
2 / 9 / 6
9,377
938
8,629
18,630
6,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
QuackASack
Ao Kuang
16
5 / 3 / 5
10,302
1,030
17,220
20,875
7,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Rod Weezy
Arachne
15
0 / 5 / 8
8,990
899
5,540
13,541
5,795
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
14
0 / 3 / 5
8,583
858
4,463
10,555
4,907
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
20
Kills
11
11
Deaths
20
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
0
3
5.5
W
Medusa
4
2
11
4.75
W
0
2
14
3.5
L
Cu Chulainn
JIMBO1HUNNIT
Cu Chulainn
2
9
6
0.56
W
Guan Yu
3
3
13
3.17
W
Nu Wa
6
0
11
11.5
L
Ao Kuang
QuackASack
Ao Kuang
5
3
5
2.5
L
Arachne
Rod Weezy
Arachne
0
5
8
0.8
W
Arachne
drdooggle
Arachne
7
4
8
2.75
L
Kali
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,089
Damage
42,809
47,244
Taken
77,028
31,760
Mitigated
33,044
18,161
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,957
3,996
0
0
13,427
8,466
0
5,381
7,921
0
28,128
W
Medusa
18,310
7,282
1,159
401
6,602
3,181
0
3,081
3,521
0
40,372
W
9,230
729
857
621
8,770
7,554
0
2,487
6,283
28,971
0
L
Cu Chulainn
JIMBO1HUNNIT
Cu Chulainn
8,629
2,620
0
616
18,630
6,723
0
8,473
10,032
0
26,329
W
Guan Yu
7,684
1,118
3,859
3,704
12,488
12,688
0
5,713
6,775
0
13,307
W
Nu Wa
19,090
5,008
1,395
640
5,739
2,543
0
1,389
4,350
43,478
0
L
Ao Kuang
QuackASack
Ao Kuang
17,220
4,364
447
6,144
20,875
7,153
0
7,273
13,477
39,332
0
L
Arachne
Rod Weezy
Arachne
5,540
3,954
0
2,217
13,541
5,795
0
2,634
10,831
0
13,360
W
Arachne
drdooggle
Arachne
16,775
14,401
1,864
3,661
13,645
5,794
0
4,550
9,095
0
23,032
L
Kali
4,463
1,476
0
1,223
10,555
4,907
0
4,559
5,921
0
15,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
47,098
202
Minions Killed
162
3
Camps Cleared
5
893,685
Distance Traveled
878,383
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,846
985
40
4
2
225,547
0
W
Medusa
9,905
991
73
7
0
148,599
0
W
Ganesha
9,370
937
0
0
0
195,564
0
L
Cu Chulainn
9,377
938
40
4
0
146,424
0
W
Guan Yu
9,730
973
35
4
1
203,143
1
W
Nu Wa
10,663
1,066
64
6
1
179,083
0
L
Ao Kuang
10,302
1,030
45
5
1
172,115
0
L
Arachne
8,990
899
10
1
1
154,162
0
W
Arachne
10,142
1,014
30
3
1
167,296
0
L
Kali
8,583
858
27
3
1
180,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role