Player Matchup

Cthulhu
Cthulhu
BrownFizz
Cthulhu
Level 69
God Stats
6W - 4L
1,880 SR
Queue Stats
107W - 109L
1,368 Elo+
Solo
Hera
Hera
NATHAN_ROCKS-14
Hera
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 23L
1,516 Elo+
Solo
Neith
Neith
bLeedbLuebL00d
Neith
Level 81
God Stats
6W - 4L
1,565 SR
Queue Stats
124W - 131L
1,406 Elo+
Solo
Team Averages
Level 83
1,649 SR
1,430 Elo+

VS

Team Averages
Level 101
1,370 SR
1,417 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dyzien
Ah Muzen Cab
Level 124
God Stats
19W - 13L
1,515 SR
Queue Stats
188W - 185L
1,411 Elo+
Solo
Sol
Sol
I-Mr_Glitch-I
Sol
Level 95
God Stats
4W - 9L
1,435 SR
Queue Stats
151W - 158L
1,433 Elo+
Solo
Osiris
Osiris
Nofatchixisback9
Osiris
Level 83
God Stats
0W - 2L
1,161 SR
Queue Stats
9W - 9L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrownFizz
Cthulhu
16
6 / 2 / 11
14,195
747
13,147
18,781
17,294
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 6 / 11
12,286
647
12,061
11,673
4,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 1 / 8
13,780
725
17,232
19,948
8,554
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dyzien
Ah Muzen Cab
16
4 / 4 / 3
12,155
640
11,680
14,305
5,188
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 6 / 1
12,285
647
16,781
15,036
4,881
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 10 / 5
11,197
589
8,694
22,302
9,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
9
9
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrownFizz
Cthulhu
6
2
11
5.75
L
Ah Muzen Cab
Dyzien
Ah Muzen Cab
4
4
3
1.38
L
4
6
1
0.75
W
4
6
11
1.58
L
1
10
5
0.35
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,440
Damage
37,155
50,402
Taken
51,643
30,073
Mitigated
19,873
18,788
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrownFizz
Cthulhu
13,147
444
2,232
3,451
18,781
17,294
252
6,931
11,850
35,840
0
L
Ah Muzen Cab
Dyzien
Ah Muzen Cab
11,680
3,681
528
5,327
14,305
5,188
741
6,681
7,624
0
65,360
L
16,781
747
0
4,004
15,036
4,881
585
6,894
8,142
66,134
0
W
12,061
2,794
1,539
1,832
11,673
4,225
652
4,808
6,865
40,784
0
L
8,694
2,427
0
2,415
22,302
9,804
0
11,723
10,579
1,213
34,997
W
17,232
8,143
730
9,004
19,948
8,554
3,328
6,534
13,414
0
94,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,261
Gold Earned
35,637
250
Minions Killed
227
0
Camps Cleared
0
1,006,821
Distance Traveled
946,223
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,195
747
47
2
0
370,264
6
L
Ah Muzen Cab
12,155
640
101
5
0
336,657
8
L
Sol
12,285
647
82
4
0
333,924
2
W
Hera
12,286
647
83
4
0
318,576
2
L
Osiris
11,197
589
44
2
0
275,642
0
W
Neith
13,780
725
120
6
0
317,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role