Player Matchup

Heimdallr
Heimdallr
Deathshack209
Heimdallr
Level 12
God Stats
10W - 15L
1,267 SR
Queue Stats
11W - 20L
1,004 Elo+
Party 1
Cthulhu
Cthulhu
Wynstables
Cthulhu
Level 20
God Stats
255W - 226L
1,638 SR
Queue Stats
302W - 297L
1,347 Elo+
Solo
Ullr
Ullr
arcnote209
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,177 Elo+
Party 1
Thor
Thor
crazykris16
Thor
Level 6
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1
Odin
Odin
dylonion101
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,092 Elo+
Party 1
Team Averages
Level 15
1,434 SR
1,151 Elo+

VS

Team Averages
Level 17
1,481 SR
1,341 Elo+
Bacchus
Bacchus
Auburn2001
Bacchus
Level 19
God Stats
13W - 16L
1,654 SR
Queue Stats
195W - 249L
1,368 Elo+
Solo
Bakasura
Bakasura
InsaneKakuja
Bakasura
Level 18
God Stats
6W - 8L
1,688 SR
Queue Stats
14W - 15L
1,422 Elo+
Solo
Ra
Ra
ProtossRex
Ra
Level 18
God Stats
3W - 4L
1,273 SR
Queue Stats
3W - 6L
1,103 Elo+
Solo
Merlin
Merlin
alysonfelix94
Merlin
Level 7
God Stats
1W - 0L
1,262 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Neith
Neith
pabherrer
Neith
Level 22
God Stats
1W - 0L
1,527 SR
Queue Stats
15W - 17L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deathshack209
Heimdallr
20
9 / 8 / 19
16,808
1,121
30,830
26,573
10,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Wynstables
Cthulhu
20
6 / 4 / 16
15,357
1,024
13,744
16,198
10,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 9 / 15
17,889
1,193
32,579
23,476
9,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 10 / 20
14,613
974
13,173
27,613
23,203
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
5 / 10 / 13
13,712
914
19,397
31,953
13,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Auburn2001
Bacchus
20
3 / 5 / 24
15,846
1,056
9,362
25,905
42,243
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
InsaneKakuja
Bakasura
20
20 / 16 / 13
19,134
1,276
46,182
36,916
21,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 4 / 24
15,851
1,057
28,726
19,691
9,960
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 8 / 17
13,285
886
3,194
10,990
8,266
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
pabherrer
Neith
20
10 / 8 / 13
15,308
1,021
26,897
23,515
9,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
131
41
Kills
40
41
Deaths
41
83
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Auburn2001
Bacchus
3
5
24
3
L
Heimdallr
Deathshack209
Heimdallr
9
8
19
2.31
W
Bakasura
InsaneKakuja
Bakasura
20
16
13
1.66
W
5
4
24
4.25
L
Cthulhu
Wynstables
Cthulhu
6
4
16
3.5
W
2
8
17
1.31
L
17
9
15
2.72
L
4
10
20
1.4
L
5
10
13
1.15
W
Neith
pabherrer
Neith
10
8
13
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,723
Damage
114,361
125,813
Taken
117,017
67,259
Mitigated
92,105
8,993
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Auburn2001
Bacchus
9,362
962
0
1,584
25,905
42,243
0
2,944
22,728
20,330
0
L
Heimdallr
Deathshack209
Heimdallr
30,830
23,887
0
280
26,573
10,727
0
9,462
15,854
113
67,060
W
Bakasura
InsaneKakuja
Bakasura
46,182
33,671
0
2,781
36,916
21,731
0
4,204
32,537
0
66,625
W
28,726
1,857
4,982
2,646
19,691
9,960
0
3,044
16,597
80,421
0
L
Cthulhu
Wynstables
Cthulhu
13,744
108
2,025
0
16,198
10,218
0
4,497
10,907
53,003
0
W
3,194
171
0
0
10,990
8,266
0
1,268
9,572
6,216
0
L
32,579
20,413
0
881
23,476
9,857
0
6,652
15,680
0
55,115
L
13,173
4,388
0
2,778
27,613
23,203
0
8,450
17,735
0
24,202
L
19,397
6,446
374
2,655
31,953
13,254
0
12,221
18,417
0
33,888
W
Neith
pabherrer
Neith
26,897
12,706
0
2,842
23,515
9,905
0
2,352
21,013
0
47,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,379
Gold Earned
79,424
247
Minions Killed
255
9
Camps Cleared
4
1,283,823
Distance Traveled
1,264,188
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,846
1,056
13
1
1
321,573
1
L
Heimdallr
16,808
1,121
83
6
6
228,716
0
W
Bakasura
19,134
1,276
68
5
0
269,198
1
W
Ra
15,851
1,057
125
8
0
288,718
2
L
Cthulhu
15,357
1,024
88
6
0
264,742
0
W
Merlin
13,285
886
6
0
0
138,407
0
L
Ullr
17,889
1,193
43
3
1
273,227
0
L
Thor
14,613
974
10
1
2
279,483
0
L
Odin
13,712
914
23
2
0
237,655
2
W
Neith
15,308
1,021
43
3
3
246,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role