Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BloodyTension
Cthulhu
Level 22
God Stats
6W - 3L
1,500 SR
Queue Stats
19W - 18L
1,213 Elo+
Solo
Discordia
Discordia
SFL Ayrun
Discordia
Level 18
God Stats
3W - 2L
1,679 SR
Queue Stats
54W - 63L
1,284 Elo+
Solo
Artemis
Artemis
The_Kitsune90
Artemis
Level 13
God Stats
101W - 66L
1,336 SR
Queue Stats
111W - 82L
1,153 Elo+
Solo
Khepri
Khepri
TukShade
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 141L
1,173 Elo+
Solo
Team Averages
Level 21
1,503 SR
1,265 Elo+

VS

Team Averages
Level 17
1,470 SR
1,406 Elo+
Artemis
Artemis
IskaII
Artemis
Level 15
God Stats
13W - 9L
1,409 SR
Queue Stats
20W - 11L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
NarrowSafe
Sun Wukong
Level 18
God Stats
13W - 9L
1,500 SR
Queue Stats
43W - 29L
1,482 Elo+
Party 1
Baba Yaga
Baba Yaga
NarrowSafe65
Baba Yaga
Level 17
God Stats
33W - 23L
1,712 SR
Queue Stats
132W - 104L
1,489 Elo+
Party 1
Da Ji
Da Ji
Shineyew223344
Da Ji
Level 22
God Stats
2W - 1L
1,228 SR
Queue Stats
39W - 46L
1,186 Elo+
Solo
Chernobog
Chernobog
banana_peel1011
Chernobog
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
0 / 9 / 3
13,611
801
12,550
24,083
14,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
20
11 / 7 / 2
17,396
1,023
36,463
39,424
21,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
SFL Ayrun
Discordia
17
0 / 2 / 0
12,336
726
2,415
4,809
1,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
20
2 / 8 / 5
15,003
883
23,824
23,033
16,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
TukShade
Khepri
20
0 / 11 / 5
15,162
892
13,695
28,317
44,570
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IskaII
Artemis
20
12 / 4 / 18
17,226
1,013
39,512
20,164
9,386
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
NarrowSafe
Sun Wukong
20
13 / 3 / 15
17,126
1,007
25,946
21,768
13,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
NarrowSafe65
Baba Yaga
20
9 / 0 / 21
16,689
982
32,729
19,792
10,562
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 3 / 11
14,527
855
8,976
19,912
11,512
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
banana_peel1011
Chernobog
20
0 / 3 / 12
13,610
801
2,723
15,799
6,727

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
114
13
Kills
37
37
Deaths
13
15
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
9
3
0.17
L
Cthulhu
11
7
2
1.71
W
Artemis
IskaII
Artemis
12
4
18
5.25
W
Sun Wukong
NarrowSafe
Sun Wukong
13
3
15
6.83
W
Baba Yaga
NarrowSafe65
Baba Yaga
9
0
21
19.5
L
Discordia
SFL Ayrun
Discordia
0
2
0
0
W
3
3
11
2.83
L
Artemis
2
8
5
0.56
L
Khepri
TukShade
Khepri
0
11
5
0.23
W
Chernobog
banana_peel1011
Chernobog
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,947
Damage
109,886
119,666
Taken
97,435
98,032
Mitigated
51,251
14,388
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,550
6,099
0
592
24,083
14,226
0
5,278
18,805
2,499
42,455
L
Cthulhu
36,463
4,622
1,278
9,544
39,424
21,294
0
13,818
25,606
76,214
0
W
Artemis
IskaII
Artemis
39,512
31,860
0
0
20,164
9,386
0
9,098
11,066
0
57,783
W
Sun Wukong
NarrowSafe
Sun Wukong
25,946
4,615
0
3,044
21,768
13,064
0
12,872
8,896
200
53,351
W
Baba Yaga
NarrowSafe65
Baba Yaga
32,729
2,435
0
4,852
19,792
10,562
0
8,554
11,238
65,353
0
L
Discordia
SFL Ayrun
Discordia
2,415
165
0
0
4,809
1,701
0
874
3,935
5,637
0
W
8,976
1,250
0
86
19,912
11,512
0
10,465
9,447
0
21,261
L
Artemis
23,824
12,182
0
2,974
23,033
16,241
0
8,565
14,468
364
53,360
L
Khepri
TukShade
Khepri
13,695
2,181
0
0
28,317
44,570
0
4,394
23,923
19,984
3,297
W
Chernobog
banana_peel1011
Chernobog
2,723
1,963
303
303
15,799
6,727
0
9,639
6,160
0
17,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,508
Gold Earned
79,178
274
Minions Killed
244
9
Camps Cleared
5
1,292,107
Distance Traveled
1,421,980
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,611
801
67
4
0
264,842
0
L
Cthulhu
17,396
1,023
119
7
2
315,462
2
W
Artemis
17,226
1,013
36
2
3
265,363
0
W
Sun Wukong
17,126
1,007
73
4
0
291,044
0
W
Baba Yaga
16,689
982
71
4
2
331,046
0
L
Discordia
12,336
726
10
1
0
251,462
0
W
Da Ji
14,527
855
35
2
0
274,149
0
L
Artemis
15,003
883
57
3
7
207,066
0
L
Khepri
15,162
892
21
1
0
253,275
3
W
Chernobog
13,610
801
29
2
0
260,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role