Player Matchup

Nemesis
Nemesis
leonardo580153
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 40L
1,307 Elo+
Party 2
Sun Wukong
Sun Wukong
luuksbr123
Sun Wukong
Level 86
God Stats
2W - 1L
1,719 SR
Queue Stats
98W - 72L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
show468powerful
Kukulkan
Level 43
God Stats
5W - 0L
1,423 SR
Queue Stats
33W - 25L
1,410 Elo+
Party 2
Team Averages
Level 52
1,547 SR
1,381 Elo+

VS

Team Averages
Level 17
1,614 SR
1,705 Elo+
Ymir
Ymir
FaDe_ImABot
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,705 Elo+
Party 1
Agni
Agni
XyDemonKingyX
Agni
Level 18
God Stats
3W - 2L
1,704 SR
Queue Stats
3W - 4L
1,705 Elo+
Party 1
Chang'e
Chang'e
uTypeGayTho
Chang'e
Level 17
God Stats
2W - 1L
1,638 SR
Queue Stats
4W - 6L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 14 / 7
14,074
586
14,891
22,238
9,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
luuksbr123
Sun Wukong
20
17 / 1 / 8
18,163
757
25,192
28,627
40,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
18
7 / 6 / 10
16,113
671
26,495
16,798
6,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 13
16,455
686
9,895
29,611
36,963
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 14 / 10
15,258
636
15,858
25,263
8,845
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
uTypeGayTho
Chang'e
18
10 / 10 / 6
15,891
662
22,225
30,045
12,385
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
49
26
Kills
20
21
Deaths
26
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
2
13
5.75
L
5
14
10
0.71
W
2
14
7
0.39
W
Sun Wukong
luuksbr123
Sun Wukong
17
1
8
21
W
Kukulkan
7
6
10
2
L
Chang'e
uTypeGayTho
Chang'e
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,578
Damage
47,978
67,663
Taken
84,919
56,125
Mitigated
58,193
12,414
Healing
19,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,895
789
0
1,053
29,611
36,963
0
13,376
16,235
40,962
0
L
15,858
670
88
3,315
25,263
8,845
365
7,266
17,997
60,148
0
W
14,891
4,687
0
1,065
22,238
9,970
1,815
16,148
6,090
0
41,238
W
Sun Wukong
luuksbr123
Sun Wukong
25,192
4,245
849
9,587
28,627
40,056
331
18,569
10,058
0
103,725
W
Kukulkan
26,495
1,106
0
913
16,798
6,099
306
13,317
3,481
89,983
0
L
Chang'e
uTypeGayTho
Chang'e
22,225
2,956
4,566
10,185
30,045
12,385
834
6,112
23,933
77,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,350
Gold Earned
47,604
210
Minions Killed
174
0
Camps Cleared
0
1,349,745
Distance Traveled
1,094,598
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,455
686
26
1
0
379,255
2
L
Agni
15,258
636
58
2
0
328,395
0
W
Nemesis
14,074
586
41
2
0
429,848
0
W
Sun Wukong
18,163
757
71
3
0
481,190
5
W
Kukulkan
16,113
671
98
4
0
438,707
0
L
Chang'e
15,891
662
90
4
0
386,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role