Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
xExileDx D3M0N
Pele
Level 43
God Stats
2W - 0L
1,784 SR
Queue Stats
5W - 2L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
xExileDx Shadow
Cthulhu
Level 66
God Stats
6W - 3L
1,427 SR
Queue Stats
161W - 195L
1,363 Elo+
Party 2
Team Averages
Level 66
1,570 SR
1,468 Elo+

VS

Team Averages
Level 60
1,560 SR
1,208 Elo+
Heimdallr
Heimdallr
DrippyJaseYT
Heimdallr
Level 45
God Stats
9W - 17L
1,420 SR
Queue Stats
56W - 66L
1,064 Elo+
Party 1
Guan Yu
Guan Yu
ShortyDooWop07
Guan Yu
Level 48
God Stats
0W - 3L
1,730 SR
Queue Stats
84W - 91L
1,132 Elo+
Party 1
Zhong Kui
Zhong Kui
abnormalGorilla
Zhong Kui
Level 87
God Stats
12W - 15L
1,530 SR
Queue Stats
55W - 64L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 4 / 9
11,041
736
20,426
10,207
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 6
10,699
713
8,536
11,901
5,138
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 1 / 8
10,839
723
12,668
14,489
14,433
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrippyJaseYT
Heimdallr
12
2 / 5 / 4
9,648
643
11,655
16,629
5,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
2 / 6 / 3
9,340
623
5,464
15,807
7,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
abnormalGorilla
Zhong Kui
12
2 / 5 / 1
9,129
609
8,770
18,575
11,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
6
6
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
4
9
2.63
L
Heimdallr
DrippyJaseYT
Heimdallr
2
5
4
0.8
L
2
6
3
0.58
L
Zhong Kui
abnormalGorilla
Zhong Kui
2
5
1
0.5
W
4
1
6
7
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,630
Damage
25,889
36,597
Taken
51,011
22,892
Mitigated
23,766
14,615
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,426
1,755
123
2,612
10,207
3,321
1,084
2,103
8,103
55,490
0
L
Heimdallr
DrippyJaseYT
Heimdallr
11,655
5,697
131
1,511
16,629
5,507
0
10,687
5,817
0
38,200
L
5,464
3,283
778
2,356
15,807
7,096
0
9,546
5,936
0
27,152
L
Zhong Kui
abnormalGorilla
Zhong Kui
8,770
652
394
6,216
18,575
11,163
0
12,042
6,108
31,983
0
W
8,536
2,695
950
5,490
11,901
5,138
1,080
2,588
9,313
0
61,611
W
12,668
580
648
4,792
14,489
14,433
93
4,411
10,078
37,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
28,117
204
Minions Killed
127
0
Camps Cleared
0
939,072
Distance Traveled
768,586
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,041
736
69
5
0
277,106
1
L
Heimdallr
9,648
643
49
3
0
243,828
0
L
Guan Yu
9,340
623
41
3
0
269,452
2
L
Zhong Kui
9,129
609
37
2
0
255,306
0
W
Pele
10,699
713
77
5
0
324,083
2
W
Cthulhu
10,839
723
58
4
0
337,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role