Player Matchup

Nemesis
Nemesis
Darkness_Wolf55
Nemesis
Level 15
God Stats
26W - 16L
1,500 SR
Queue Stats
125W - 149L
1,149 Elo+
Party 2
Fenrir
Fenrir
Drako_Zor-Rojo
Fenrir
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
344W - 382L
1,725 Elo+
Party 3
Yemoja
Yemoja
LadyLuxanna
Yemoja
Level 12
God Stats
20W - 17L
1,500 SR
Queue Stats
91W - 114L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Laxas_Zor-Azul
Nu Wa
Level 25
God Stats
52W - 44L
1,500 SR
Queue Stats
232W - 269L
1,725 Elo+
Party 3
Skadi
Skadi
elschny
Skadi
Level 28
God Stats
14W - 19L
1,265 SR
Queue Stats
141W - 153L
1,149 Elo+
Party 2
Team Averages
Level 21
1,453 SR
1,450 Elo+

VS

Team Averages
Level 16
1,439 SR
1,339 Elo+
Neith
Neith
Russito_7u7
Neith
Level 29
God Stats
11W - 11L
1,207 SR
Queue Stats
46W - 58L
1,216 Elo+
Party 1
Scylla
Scylla
loki369
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
sebacea
Arachne
Level 27
God Stats
13W - 7L
1,500 SR
Queue Stats
278W - 292L
1,181 Elo+
Party 1
Cerberus
Cerberus
smailor53
Cerberus
Level 13
God Stats
3W - 6L
1,489 SR
Queue Stats
51W - 50L
1,299 Elo+
Solo
Cthulhu
Cthulhu
xImPowereD1
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,051
459
1,725
4,255
1,300
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 2
5,702
518
3,099
5,814
1,474
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
7
1 / 2 / 0
4,596
418
497
2,901
879
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 1
5,920
538
2,654
3,132
544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
elschny
Skadi
11
3 / 0 / 0
6,354
578
3,802
4,797
1,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,206
473
2,698
5,213
1,543
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
loki369
Scylla
8
0 / 5 / 1
4,651
423
1,691
4,195
1,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
sebacea
Arachne
9
5 / 1 / 0
6,051
550
7,616
6,803
2,750
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
smailor53
Cerberus
2
0 / 3 / 0
3,735
340
0
2,333
1,045
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
xImPowereD1
Cthulhu
5
0 / 2 / 0
4,262
387
1,511
2,976
1,419
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
10
Kills
5
5
Deaths
13
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
2
2
2
1.5
W
Yemoja
1
2
0
0.5
W
3
1
1
3.5
L
0
2
1
0.25
W
Skadi
elschny
Skadi
3
0
0
3
L
Scylla
loki369
Scylla
0
5
1
0.1
L
Arachne
sebacea
Arachne
5
1
0
5
L
Cerberus
smailor53
Cerberus
0
3
0
0
L
Cthulhu
xImPowereD1
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,777
Damage
13,516
20,899
Taken
21,520
5,455
Mitigated
7,874
5,382
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,725
440
0
74
4,255
1,300
680
1,291
2,964
0
15,755
W
3,099
818
0
2,684
5,814
1,474
189
732
5,082
0
24,335
W
Yemoja
497
245
411
0
2,901
879
641
893
2,008
7,547
0
W
2,654
1,324
0
742
3,132
544
692
286
2,846
21,100
0
L
2,698
886
99
1,159
5,213
1,543
476
0
5,213
0
27,731
W
Skadi
elschny
Skadi
3,802
1,327
0
1,471
4,797
1,258
1,228
0
4,797
0
32,294
L
Scylla
loki369
Scylla
1,691
275
0
0
4,195
1,117
173
2,014
2,181
17,767
0
L
Arachne
sebacea
Arachne
7,616
6,434
130
3,288
6,803
2,750
0
482
6,321
0
27,958
L
Cerberus
smailor53
Cerberus
0
0
0
49
2,333
1,045
0
143
2,190
6,959
0
L
Cthulhu
xImPowereD1
Cthulhu
1,511
255
99
234
2,976
1,419
110
512
2,464
7,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
23,905
192
Minions Killed
149
0
Camps Cleared
0
910,959
Distance Traveled
743,779
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,051
459
35
3
0
223,270
0
W
Fenrir
5,702
518
41
4
0
200,097
0
W
Yemoja
4,596
418
9
1
0
131,667
0
W
Nu Wa
5,920
538
38
3
0
175,806
2
L
Neith
5,206
473
56
5
0
160,844
0
W
Skadi
6,354
578
69
6
0
180,119
0
L
Scylla
4,651
423
30
3
0
183,517
0
L
Arachne
6,051
550
42
4
0
212,067
0
L
Cerberus
3,735
340
11
1
0
60,749
0
L
Cthulhu
4,262
387
10
1
0
126,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role