Player Matchup

Chang'e
Chang'e
Chronís
Chang'e
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,222 Elo+
Party 1
Yemoja
Yemoja
GeneralMeech
Yemoja
Level 38
God Stats
1W - 6L
1,319 SR
Queue Stats
16W - 26L
1,222 Elo+
Party 1
Tyr
Tyr
ScottishCamz
Tyr
Level 48
God Stats
0W - 2L
1,432 SR
Queue Stats
15W - 28L
1,222 Elo+
Party 1
Team Averages
Level 41
1,417 SR
1,222 Elo+

VS

Team Averages
Level 83
1,510 SR
1,461 Elo+
Cthulhu
Cthulhu
Alzatros
Cthulhu
Level 122
God Stats
25W - 24L
1,624 SR
Queue Stats
95W - 123L
1,489 Elo+
Party 2
Baba Yaga
Baba Yaga
KhalSupaSaiyajin
Baba Yaga
Level 61
God Stats
5W - 7L
1,534 SR
Queue Stats
33W - 36L
1,412 Elo+
Party 2
Izanami
Izanami
MeIand
Izanami
Level 65
God Stats
3W - 4L
1,372 SR
Queue Stats
449W - 462L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chronís
Chang'e
13
3 / 7 / 5
10,211
638
10,062
16,746
6,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
13
2 / 3 / 8
9,980
624
6,804
20,134
22,675
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
7 / 2 / 4
11,177
699
14,017
23,559
22,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alzatros
Cthulhu
13
1 / 5 / 10
10,433
652
14,072
17,736
15,129
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
15
9 / 5 / 1
11,572
723
14,190
10,670
4,274
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MeIand
Izanami
14
2 / 2 / 10
10,674
667
20,682
14,267
5,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
12
Kills
12
12
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alzatros
Cthulhu
1
5
10
1.2
L
Chang'e
Chronís
Chang'e
3
7
5
0.79
L
Yemoja
2
3
8
2
W
Baba Yaga
9
5
1
1.9
W
Izanami
MeIand
Izanami
2
2
10
3.5
L
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,883
Damage
48,944
60,439
Taken
42,673
52,200
Mitigated
24,791
27,159
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alzatros
Cthulhu
14,072
445
1,199
2,678
17,736
15,129
360
7,670
9,746
26,851
0
L
Chang'e
Chronís
Chang'e
10,062
1,755
4,383
4,871
16,746
6,741
333
8,834
7,912
42,667
0
L
Yemoja
6,804
1,928
3,568
1,749
20,134
22,675
319
10,301
9,833
23,647
0
W
Baba Yaga
14,190
1,602
1,098
2,814
10,670
4,274
786
4,538
5,957
50,578
0
W
Izanami
MeIand
Izanami
20,682
12,679
0
4,256
14,267
5,388
1,281
4,958
9,109
0
74,451
L
14,017
3,077
1,403
11,185
23,559
22,784
0
9,673
13,886
245
49,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
32,679
148
Minions Killed
178
0
Camps Cleared
0
862,177
Distance Traveled
869,018
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,433
652
22
1
0
307,309
3
L
Chang'e
10,211
638
55
3
0
265,241
0
L
Yemoja
9,980
624
31
2
0
266,638
4
W
Baba Yaga
11,572
723
67
4
0
291,444
0
W
Izanami
10,674
667
89
6
0
270,265
2
L
Tyr
11,177
699
62
4
0
330,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role