Player Matchup

Kukulkan
Kukulkan
Gold II
Dante_aka_Chaos
Kukulkan
Gold II
Level 146
God Stats
27W - 12L
1,630 SR
Queue Stats
145W - 99L
1,526 MMR
Party 2
Chiron
Chiron
Gold II
HenkelDTD
Chiron
Gold II
Level 147
God Stats
2W - 0L
1,431 SR
Queue Stats
148W - 107L
1,576 MMR
Party 2
Ymir
Ymir
Gold I
XeroniZz
Ymir
Gold I
Level 128
God Stats
1W - 0L
1,819 SR
Queue Stats
138W - 82L
1,602 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,627 SR
1,568 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 78
1,716 SR
1,560 MMR
Kuzenbo
Kuzenbo
Gold IV
Cursed_Violet
Kuzenbo
Gold IV
Level 48
God Stats
1W - 1L
1,782 SR
Queue Stats
61W - 57L
1,448 MMR
Party 1
Medusa
Medusa
Gold II
PsySciorty7
Medusa
Gold II
Level 85
God Stats
13W - 6L
1,833 SR
Queue Stats
164W - 160L
1,640 MMR
Party 1
Scylla
Scylla
Gold II
silfarion89
Scylla
Gold II
Level 100
God Stats
3W - 16L
1,532 SR
Queue Stats
211W - 209L
1,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 2 / 5
12,697
668
13,017
9,849
3,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
HenkelDTD
Chiron
16
1 / 2 / 8
11,766
619
13,003
10,891
3,599
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
5 / 1 / 4
13,692
721
7,115
14,943
15,768
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AchillesChaacBacchusKumbhakarnaAphrodite

VS

Bans
HadesAresAnubisTerraChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
0 / 3 / 3
11,727
617
7,850
17,708
24,578
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
13
1 / 5 / 3
10,849
571
7,685
13,817
4,575
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
16
4 / 2 / 1
12,032
633
11,142
11,141
3,500
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
5
5
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
3
3
0.5
W
Kukulkan
4
2
5
3.25
W
Chiron
HenkelDTD
Chiron
1
2
8
2.5
L
Medusa
1
5
3
0.5
W
Ymir
5
1
4
7
L
Scylla
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,135
Damage
26,677
35,683
Taken
42,666
22,667
Mitigated
32,653
11,217
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
7,850
3,529
720
1,677
17,708
24,578
71
6,651
11,057
24,588
0
W
Kukulkan
13,017
436
0
3,290
9,849
3,300
1,611
5,917
3,932
100,021
0
W
Chiron
HenkelDTD
Chiron
13,003
4,649
1,357
4,900
10,891
3,599
1,885
6,553
4,338
0
60,102
L
Medusa
7,685
3,301
0
2,000
13,817
4,575
633
7,348
6,469
0
62,221
W
Ymir
7,115
875
0
1,670
14,943
15,768
59
6,657
8,286
34,002
0
L
Scylla
11,142
333
0
875
11,141
3,500
711
6,249
4,892
65,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,155
Gold Earned
34,608
283
Minions Killed
224
0
Camps Cleared
0
1,033,833
Distance Traveled
1,032,439
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,727
617
37
2
0
375,798
2
W
Kukulkan
12,697
668
156
8
0
348,082
1
W
Chiron
11,766
619
90
5
0
344,470
1
L
Medusa
10,849
571
91
5
0
341,885
3
W
Ymir
13,692
721
37
2
0
341,281
4
L
Scylla
12,032
633
96
5
0
314,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role