Player Matchup

Sun Wukong
Sun Wukong
ANONYWOLF
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 218L
1,251 Elo+
Solo
Cerberus
Cerberus
JokerRico1956
Cerberus
Level 48
God Stats
30W - 17L
1,646 SR
Queue Stats
162W - 146L
1,383 Elo+
Party 2
Hel
Hel
RoachtheKnight
Hel
Level 69
God Stats
24W - 26L
1,476 SR
Queue Stats
312W - 274L
1,400 Elo+
Party 2
Team Averages
Level 73
1,541 SR
1,345 Elo+

VS

Team Averages
Level 63
1,579 SR
1,376 Elo+
Athena
Athena
CaptiveDragon93
Athena
Level 37
God Stats
9W - 3L
1,659 SR
Queue Stats
20W - 18L
1,452 Elo+
Solo
Nu Wa
Nu Wa
JuiceBoxx_Straw
Nu Wa
Level 68
God Stats
15W - 12L
1,578 SR
Queue Stats
432W - 476L
1,333 Elo+
Party 1
Hou Yi
Hou Yi
untidypencil1
Hou Yi
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
406W - 442L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANONYWOLF
Sun Wukong
20
3 / 9 / 8
19,566
575
14,910
45,082
41,958
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
JokerRico1956
Cerberus
20
4 / 2 / 7
20,347
598
8,921
54,315
63,900
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 5 / 7
20,049
590
26,763
36,661
22,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
13,056
384
0
1,413
378
20
11 / 1 / 4
20,990
617
61,747
22,011
9,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 10 / 7
19,839
584
37,916
39,336
15,954
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
12
Kills
16
16
Deaths
12
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ANONYWOLF
Sun Wukong
3
9
8
0.78
L
0
1
1
0.5
W
Cerberus
JokerRico1956
Cerberus
4
2
7
3.75
L
11
1
4
13
W
5
5
7
1.7
L
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,594
Damage
99,663
136,058
Taken
62,760
128,069
Mitigated
25,585
57,581
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ANONYWOLF
Sun Wukong
14,910
2,488
0
3,640
45,082
41,958
141
21,794
23,288
0
126,700
L
0
0
0
0
1,413
378
0
1,338
75
0
0
W
Cerberus
JokerRico1956
Cerberus
8,921
112
782
7,155
54,315
63,900
2,334
23,395
30,920
83,469
0
L
61,747
16,942
0
1,615
22,011
9,253
509
12,564
9,447
186,334
0
W
26,763
1,732
25,140
20,864
36,661
22,211
2,246
17,051
19,478
210,827
0
L
37,916
22,644
0
14,363
39,336
15,954
2,294
22,129
17,207
0
157,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,962
Gold Earned
53,885
498
Minions Killed
282
0
Camps Cleared
0
1,844,124
Distance Traveled
1,067,224
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
19,566
575
115
3
0
549,221
5
L
Athena
13,056
384
0
0
0
0
0
W
Cerberus
20,347
598
143
4
0
655,160
6
L
Nu Wa
20,990
617
131
4
0
611,176
1
W
Hel
20,049
590
240
7
0
639,743
0
L
Hou Yi
19,839
584
151
4
0
456,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role