Player Matchup

Odin
Odin
JacksonRose
Odin
Level 147
God Stats
10W - 9L
1,735 SR
Queue Stats
349W - 322L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
KntZ9
Cthulhu
Level 129
God Stats
3W - 2L
1,816 SR
Queue Stats
220W - 216L
1,584 Elo+
Party 2
Da Ji
Da Ji
ae1agt
Da Ji
Level 66
God Stats
1W - 0L
1,354 SR
Queue Stats
33W - 30L
1,212 Elo+
Party 3
Apollo
Apollo
serginho_91
Apollo
Level 142
God Stats
8W - 6L
1,976 SR
Queue Stats
354W - 365L
1,424 Elo+
Solo
Scylla
Scylla
xXMoney_MagizXx
Scylla
Level 50
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 12L
1,212 Elo+
Party 3
Team Averages
Level 107
1,676 SR
1,404 Elo+

VS

Team Averages
Level 118
1,570 SR
1,579 Elo+
Fenrir
Fenrir
Ble3dingbeauty0
Fenrir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,682 Elo+
Party 1
Baron Samedi
Baron Samedi
Ix Evil xI
Baron Samedi
Level 129
God Stats
12W - 17L
1,521 SR
Queue Stats
188W - 173L
1,519 Elo+
Solo
Cthulhu
Cthulhu
TheGudge88
Cthulhu
Level 129
God Stats
0W - 2L
1,632 SR
Queue Stats
11W - 9L
1,580 Elo+
Solo
Achilles
Achilles
dirtbikeman92
Achilles
Level 126
God Stats
2W - 1L
1,699 SR
Queue Stats
207W - 212L
1,431 Elo+
Solo
Jing Wei
Jing Wei
x Rettenjou x
Jing Wei
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 13
17,628
1,037
36,700
13,838
9,530
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
KntZ9
Cthulhu
19
7 / 3 / 12
13,018
766
13,284
14,949
18,957
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Da Ji
ae1agt
Da Ji
19
9 / 2 / 9
13,181
775
11,594
17,467
12,610
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
19
2 / 4 / 24
12,972
763
14,296
15,676
7,317
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 5 / 17
13,184
776
13,839
16,001
5,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 4
11,571
681
10,208
18,831
14,853
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Ix Evil xI
Baron Samedi
18
1 / 8 / 9
10,715
630
13,909
16,772
6,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
TheGudge88
Cthulhu
17
3 / 10 / 6
11,524
678
13,022
27,457
21,272
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
dirtbikeman92
Achilles
17
2 / 7 / 5
10,896
641
7,222
17,357
23,088
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
x Rettenjou x
Jing Wei
19
6 / 8 / 6
13,360
786
11,577
21,418
7,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
45
44
Kills
15
15
Deaths
44
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
L
Baron Samedi
Ix Evil xI
Baron Samedi
1
8
9
0.69
W
21
1
13
27.5
W
Cthulhu
KntZ9
Cthulhu
7
3
12
4.33
L
Cthulhu
TheGudge88
Cthulhu
3
10
6
0.6
W
Da Ji
ae1agt
Da Ji
9
2
9
6.75
L
Achilles
dirtbikeman92
Achilles
2
7
5
0.64
W
Apollo
2
4
24
3.5
L
Jing Wei
x Rettenjou x
Jing Wei
6
8
6
1.13
W
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,713
Damage
55,938
77,931
Taken
101,835
54,313
Mitigated
73,977
13,832
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,208
2,516
0
1,638
18,831
14,853
0
6,431
11,928
0
18,158
L
Baron Samedi
Ix Evil xI
Baron Samedi
13,909
346
2,572
2,346
16,772
6,765
0
5,141
11,254
41,352
0
W
36,700
13,651
0
2,266
13,838
9,530
1,895
4,876
8,837
0
69,860
W
Cthulhu
KntZ9
Cthulhu
13,284
568
690
1,633
14,949
18,957
88
3,580
10,504
41,493
0
L
Cthulhu
TheGudge88
Cthulhu
13,022
1,188
0
0
27,457
21,272
2
5,601
21,140
37,014
0
W
Da Ji
ae1agt
Da Ji
11,594
3,495
0
3,984
17,467
12,610
247
7,541
9,801
0
36,977
L
Achilles
dirtbikeman92
Achilles
7,222
952
0
1,432
17,357
23,088
0
4,633
12,305
0
19,626
W
Apollo
14,296
10,873
0
1,763
15,676
7,317
2,375
5,886
9,690
0
52,561
L
Jing Wei
x Rettenjou x
Jing Wei
11,577
8,483
0
3,806
21,418
7,999
0
4,809
16,053
0
41,251
W
13,839
673
0
3,496
16,001
5,899
262
6,614
8,487
44,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,983
Gold Earned
58,066
366
Minions Killed
255
12
Camps Cleared
4
1,560,391
Distance Traveled
1,322,429
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,571
681
20
1
1
270,116
1
L
Baron Samedi
10,715
630
64
4
1
262,654
1
W
Odin
17,628
1,037
79
5
2
347,128
0
W
Cthulhu
13,018
766
70
4
0
299,495
0
L
Cthulhu
11,524
678
58
3
0
275,703
3
W
Da Ji
13,181
775
68
4
2
312,628
0
L
Achilles
10,896
641
25
1
0
207,391
0
W
Apollo
12,972
763
98
6
4
300,215
2
L
Jing Wei
13,360
786
88
5
2
306,565
2
W
Scylla
13,184
776
51
3
4
300,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role