Player Matchup

Medusa
Medusa
Flyingtoad82
Medusa
Level 82
God Stats
10W - 10L
1,446 SR
Queue Stats
317W - 312L
1,327 Elo+
Party 1
Thor
Thor
SW9497
Thor
Level 8
God Stats
0W - 1L
1,889 SR
Queue Stats
3W - 6L
1,238 Elo+
Solo
Cerberus
Cerberus
TheCandySword
Cerberus
Level 28
God Stats
44W - 43L
1,492 SR
Queue Stats
283W - 276L
1,321 Elo+
Party 1
Team Averages
Level 39
1,609 SR
1,295 Elo+

VS

Team Averages
Level 40
1,568 SR
1,501 Elo+
Scylla
Scylla
 
Scylla
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
BajaRibbit
Skadi
Level 37
God Stats
21W - 10L
1,578 SR
Queue Stats
52W - 24L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
el pavito18
Cthulhu
Level 29
God Stats
10W - 3L
1,625 SR
Queue Stats
59W - 30L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 5 / 1
8,992
562
9,070
10,011
3,034
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
SW9497
Thor
10
1 / 4 / 0
8,574
536
1,983
12,599
5,417
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
TheCandySword
Cerberus
10
0 / 4 / 1
8,247
515
5,768
15,324
13,087
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 2 / 6
11,250
703
12,366
8,137
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
3 / 0 / 6
10,475
655
7,868
6,143
2,117
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
el pavito18
Cthulhu
14
4 / 0 / 9
10,632
665
8,882
7,143
3,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
6
4.5
W
Skadi
3
0
6
6
L
Medusa
1
5
1
0.3
L
Thor
SW9497
Thor
1
4
0
0.25
L
Cerberus
TheCandySword
Cerberus
0
4
1
0.13
W
Cthulhu
el pavito18
Cthulhu
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,821
Damage
29,116
37,934
Taken
21,423
21,538
Mitigated
8,048
1,423
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,366
843
444
204
8,137
2,632
563
2,350
5,787
59,036
0
W
Skadi
7,868
2,802
0
0
6,143
2,117
1,404
1,657
4,486
0
47,037
L
Medusa
9,070
2,673
0
0
10,011
3,034
0
6,486
3,525
0
44,661
L
Thor
SW9497
Thor
1,983
82
0
344
12,599
5,417
0
7,327
5,272
0
12,821
L
Cerberus
TheCandySword
Cerberus
5,768
121
397
682
15,324
13,087
0
7,546
7,778
18,284
602
W
Cthulhu
el pavito18
Cthulhu
8,882
540
1,836
1,015
7,143
3,299
380
1,513
5,630
30,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
32,357
104
Minions Killed
198
0
Camps Cleared
0
720,021
Distance Traveled
858,401
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,250
703
87
5
0
264,254
1
W
Skadi
10,475
655
65
4
0
296,626
2
L
Medusa
8,992
562
68
4
0
258,359
0
L
Thor
8,574
536
16
1
0
191,277
6
L
Cerberus
8,247
515
20
1
0
270,385
1
W
Cthulhu
10,632
665
46
3
0
297,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role