Player Matchup

Da Ji
Da Ji
F4TH0MS
Da Ji
Level 18
God Stats
0W - 3L
1,486 SR
Queue Stats
2W - 3L
1,181 Elo+
Party 1
Jormungandr
Jormungandr
MAGA45Harambe
Jormungandr
Level 18
God Stats
2W - 2L
1,706 SR
Queue Stats
9W - 7L
1,593 Elo+
Solo
Izanami
Izanami
Reflex908
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,034 Elo+
Party 3
Loki
Loki
Roadkill9125690
Loki
Level 18
God Stats
9W - 12L
1,500 SR
Queue Stats
45W - 49L
1,500 Elo+
Party 3
Chang'e
Chang'e
SlightDevil
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 20
1,538 SR
1,361 Elo+

VS

Team Averages
Level 20
1,545 SR
1,492 Elo+
Heimdallr
Heimdallr
DAAQ500
Heimdallr
Level 23
God Stats
56W - 46L
1,687 SR
Queue Stats
296W - 283L
1,617 Elo+
Party 2
Vulcan
Vulcan
DABESTFAFNIR
Vulcan
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,417 Elo+
Solo
Neith
Neith
ElRealG4l1fe
Neith
Level 29
God Stats
17W - 16L
1,537 SR
Queue Stats
531W - 455L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
MegaMax42
Aphrodite
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
60W - 48L
1,500 Elo+
Solo
Hun Batz
Hun Batz
temp-931617
Hun Batz
Level 22
God Stats
13W - 10L
1,500 SR
Queue Stats
422W - 356L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
F4TH0MS
Da Ji
13
4 / 12 / 1
9,532
433
7,158
18,893
6,572
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
MAGA45Harambe
Jormungandr
13
1 / 6 / 6
9,467
430
9,906
19,300
7,725
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Reflex908
Izanami
17
6 / 15 / 1
11,078
504
13,163
24,164
7,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 12 / 0
6,805
309
1,058
16,418
4,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SlightDevil
Chang'e
14
0 / 13 / 5
8,472
385
10,121
18,927
4,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DAAQ500
Heimdallr
19
5 / 2 / 9
12,810
582
10,190
13,006
6,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
19
24 / 0 / 10
13,850
630
36,571
11,973
5,028
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
14 / 1 / 11
12,421
565
18,222
12,650
4,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
MegaMax42
Aphrodite
18
4 / 3 / 15
11,093
504
5,056
11,902
4,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
temp-931617
Hun Batz
19
9 / 6 / 19
13,886
631
13,224
14,814
6,367
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
120
11
Kills
56
58
Deaths
12
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DAAQ500
Heimdallr
5
2
9
4.75
W
Vulcan
24
0
10
29
W
14
1
11
19.5
L
Da Ji
F4TH0MS
Da Ji
4
12
1
0.38
L
Jormungandr
MAGA45Harambe
Jormungandr
1
6
6
0.67
W
Aphrodite
MegaMax42
Aphrodite
4
3
15
3.83
L
Izanami
Reflex908
Izanami
6
15
1
0.43
L
0
12
0
0
L
Chang'e
SlightDevil
Chang'e
0
13
5
0.19
W
Hun Batz
temp-931617
Hun Batz
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
83,263
97,702
Taken
64,345
30,752
Mitigated
26,836
11,977
Healing
29,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DAAQ500
Heimdallr
10,190
3,967
0
4,065
13,006
6,088
4,169
1,917
11,089
0
83,046
W
Vulcan
36,571
10,823
1,222
4,149
11,973
5,028
1,641
4,443
7,530
94,297
0
W
18,222
10,027
0
3,384
12,650
4,509
4,684
5,225
7,425
0
62,657
L
Da Ji
F4TH0MS
Da Ji
7,158
1,299
0
1,489
18,893
6,572
1,081
7,108
11,785
0
39,112
L
Jormungandr
MAGA45Harambe
Jormungandr
9,906
2,789
0
0
19,300
7,725
171
7,197
12,103
49,195
0
W
Aphrodite
MegaMax42
Aphrodite
5,056
2,297
6,163
6,263
11,902
4,844
2,473
4,628
7,274
43,561
0
L
Izanami
Reflex908
Izanami
13,163
8,228
521
2,670
24,164
7,036
144
10,691
13,473
0
48,341
L
1,058
379
528
858
16,418
4,585
147
9,277
7,140
0
16,223
L
Chang'e
SlightDevil
Chang'e
10,121
1,341
844
5,067
18,927
4,834
935
7,354
11,571
44,745
0
W
Hun Batz
temp-931617
Hun Batz
13,224
5,077
0
4,722
14,814
6,367
1,720
3,814
11,000
0
98,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
64,060
322
Minions Killed
549
0
Camps Cleared
0
1,874,221
Distance Traveled
2,081,145
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,810
582
125
6
0
326,977
1
W
Vulcan
13,850
630
118
5
0
421,027
1
W
Neith
12,421
565
80
4
0
418,061
3
L
Da Ji
9,532
433
72
3
0
408,494
0
L
Jormungandr
9,467
430
82
4
0
353,685
0
W
Aphrodite
11,093
504
82
4
0
453,672
1
L
Izanami
11,078
504
78
4
0
343,098
1
L
Loki
6,805
309
24
1
0
425,143
1
L
Chang'e
8,472
385
66
3
0
343,801
0
W
Hun Batz
13,886
631
144
7
0
461,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role