Player Matchup

Arachne
Arachne
K1ngP1n_619
Arachne
Level 29
God Stats
19W - 20L
1,441 SR
Queue Stats
118W - 111L
1,482 Elo+
Party 2
Yemoja
Yemoja
Murda92
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 73L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
badguybala
Nu Wa
Level 89
God Stats
6W - 8L
1,598 SR
Queue Stats
556W - 536L
1,488 Elo+
Party 2
Team Averages
Level 74
1,513 SR
1,498 Elo+

VS

Team Averages
Level 27
1,500 SR
1,361 Elo+
Cthulhu
Cthulhu
Infinite-_-Jakee
Cthulhu
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 5L
1,395 Elo+
Party 1
Bastet
Bastet
Smurfy bunz
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,207 Elo+
Party 1
Anubis
Anubis
vzSlap
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
K1ngP1n_619
Arachne
15
3 / 7 / 5
12,650
633
11,058
15,388
4,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Murda92
Yemoja
15
0 / 6 / 8
11,593
580
8,356
15,089
8,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nu Wa
16
8 / 5 / 3
13,375
669
20,973
17,090
4,906
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 11
13,104
655
11,062
18,447
8,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
18
8 / 2 / 7
14,207
710
16,894
19,019
6,880
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
vzSlap
Anubis
18
7 / 6 / 7
14,000
700
13,017
15,351
7,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
18
18
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Arachne
K1ngP1n_619
Arachne
3
7
5
0.79
L
Yemoja
Murda92
Yemoja
0
6
8
0.67
W
Bastet
8
2
7
5.75
L
Nu Wa
8
5
3
1.9
W
Anubis
vzSlap
Anubis
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,387
Damage
40,973
47,567
Taken
52,817
18,569
Mitigated
22,643
11,164
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,062
412
232
2,634
18,447
8,602
384
9,383
9,064
60,793
0
L
Arachne
K1ngP1n_619
Arachne
11,058
8,717
243
3,285
15,388
4,763
456
7,833
7,555
0
46,850
L
Yemoja
Murda92
Yemoja
8,356
963
2,703
984
15,089
8,900
111
8,366
6,723
38,264
0
W
Bastet
16,894
3,756
888
3,777
19,019
6,880
1,259
10,408
8,611
0
90,578
L
Nu Wa
20,973
5,689
0
3,949
17,090
4,906
845
7,964
9,126
64,565
0
W
Anubis
vzSlap
Anubis
13,017
433
1,169
3,928
15,351
7,161
744
9,950
5,401
63,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
41,311
199
Minions Killed
267
0
Camps Cleared
0
939,019
Distance Traveled
1,057,703
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,104
655
76
4
0
332,479
0
L
Arachne
12,650
633
57
3
0
361,774
0
L
Yemoja
11,593
580
73
4
0
268,486
1
W
Bastet
14,207
710
105
5
0
393,591
5
L
Nu Wa
13,375
669
69
3
0
308,759
2
W
Anubis
14,000
700
86
4
0
331,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role