Player Matchup

The Morrigan
The Morrigan
Hesuvi
The Morrigan
Level 50
God Stats
4W - 1L
1,553 SR
Queue Stats
74W - 79L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
Ingaborg
Cthulhu
Level 148
God Stats
2W - 1L
1,156 SR
Queue Stats
140W - 138L
1,390 Elo+
Party 1
Ra
Ra
МЯСОРУБОЧКА
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Подход
Khepri
Level 136
God Stats
6W - 1L
1,545 SR
Queue Stats
197W - 193L
1,361 Elo+
Party 1
Artio
Artio
Шлэпер
Artio
Level 88
God Stats
6W - 6L
1,596 SR
Queue Stats
200W - 182L
1,435 Elo+
Party 1
Team Averages
Level 109
1,470 SR
1,411 Elo+

VS

Team Averages
Level 55
1,562 SR
1,320 Elo+
Bakasura
Bakasura
Chronís
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,312 Elo+
Party 3
Sylvanus
Sylvanus
GeneralMeech
Sylvanus
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 31L
1,312 Elo+
Party 3
Merlin
Merlin
LIFRID
Merlin
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 115L
1,296 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ScottishCamz
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,230 Elo+
Party 3
Sun Wukong
Sun Wukong
ZloiPETYX
Sun Wukong
Level 64
God Stats
2W - 2L
1,808 SR
Queue Stats
55W - 53L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hesuvi
The Morrigan
20
7 / 2 / 16
11,986
749
16,526
13,335
7,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Ingaborg
Cthulhu
19
11 / 6 / 16
12,308
769
32,632
24,679
10,988
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 3 / 15
11,428
714
13,725
15,873
7,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
19
3 / 1 / 18
10,825
677
9,593
15,535
14,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 22
11,928
746
21,763
29,807
25,823
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chronís
Bakasura
15
2 / 12 / 5
9,471
592
7,094
21,377
8,549
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
GeneralMeech
Sylvanus
19
3 / 4 / 4
10,120
633
9,518
24,134
27,725
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
LIFRID
Merlin
18
4 / 6 / 5
10,451
653
29,282
17,401
7,461
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ScottishCamz
Cu Chulainn
16
2 / 8 / 6
9,270
579
16,067
26,247
22,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
ZloiPETYX
Sun Wukong
16
2 / 1 / 11
9,704
607
11,554
13,917
17,526
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
44
31
Kills
13
15
Deaths
31
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Chronís
Bakasura
2
12
5
0.38
L
Sylvanus
GeneralMeech
Sylvanus
3
4
4
1.25
W
The Morrigan
Hesuvi
The Morrigan
7
2
16
7.5
W
Cthulhu
Ingaborg
Cthulhu
11
6
16
3.17
L
Merlin
LIFRID
Merlin
4
6
5
1.08
L
Cu Chulainn
ScottishCamz
Cu Chulainn
2
8
6
0.63
L
Sun Wukong
ZloiPETYX
Sun Wukong
2
1
11
7.5
W
5
3
15
4.17
W
Khepri
3
1
18
12
W
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,239
Damage
73,515
99,229
Taken
103,076
66,997
Mitigated
83,529
66,267
Healing
43,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Chronís
Bakasura
7,094
4,682
1,980
2,846
21,377
8,549
0
20,224
1,153
0
11,624
L
Sylvanus
GeneralMeech
Sylvanus
9,518
4,093
10,844
7,804
24,134
27,725
0
22,473
1,661
18,930
0
W
The Morrigan
Hesuvi
The Morrigan
16,526
2,889
5,008
1,782
13,335
7,778
1,464
6,313
6,892
38,708
0
W
Cthulhu
Ingaborg
Cthulhu
32,632
283
5,167
5,048
24,679
10,988
696
10,282
13,878
48,586
0
L
Merlin
LIFRID
Merlin
29,282
994
1,476
2,912
17,401
7,461
0
16,322
1,079
64,599
0
L
Cu Chulainn
ScottishCamz
Cu Chulainn
16,067
2,574
2,344
6,889
26,247
22,268
0
23,670
2,577
0
33,144
L
Sun Wukong
ZloiPETYX
Sun Wukong
11,554
1,742
2,346
4,236
13,917
17,526
0
11,550
2,367
0
31,111
W
13,725
1,147
20,202
7,138
15,873
7,909
1,181
6,821
8,757
35,135
0
W
Khepri
9,593
124
4,076
1,386
15,535
14,499
443
5,205
10,185
20,580
0
W
21,763
1,234
5,334
11,126
29,807
25,823
628
10,179
19,000
36,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,475
Gold Earned
49,016
203
Minions Killed
156
0
Camps Cleared
0
1,527,260
Distance Traveled
1,119,988
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,471
592
14
1
0
209,720
0
L
Sylvanus
10,120
633
21
1
0
230,124
0
W
The Morrigan
11,986
749
58
4
0
280,146
0
W
Cthulhu
12,308
769
33
2
0
289,489
3
L
Merlin
10,451
653
66
4
0
230,005
0
L
Cu Chulainn
9,270
579
28
2
0
250,851
0
L
Sun Wukong
9,704
607
27
2
0
199,288
5
W
Ra
11,428
714
65
4
0
296,606
0
W
Khepri
10,825
677
15
1
0
317,133
1
W
Artio
11,928
746
32
2
0
343,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role