Player Matchup

Bakasura
Bakasura
Silver II
Sendau
Bakasura
Silver II
Level 101
God Stats
7W - 1L
1,500 SR
Queue Stats
72W - 49L
1,008 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,500 SR
1,008 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,736 SR
781 MMR
Bakasura
Bakasura
Bronze I
iverHD
Bakasura
Bronze I
Level 61
God Stats
0W - 1L
1,736 SR
Queue Stats
59W - 49L
781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sendau
Bakasura
16
7 / 1 / 0
10,142
1,014
8,321
9,158
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
He BoHou YiIzanamiHeimdallrSkadi

VS

Bans
AnhurAnubisUllrAh Muzen CabCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
iverHD
Bakasura
13
0 / 7 / 1
7,375
738
4,549
13,226
3,793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
0
1
Deaths
7
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Sendau
Bakasura
7
1
0
7
L
Bakasura
iverHD
Bakasura
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,321
Damage
4,549
9,158
Taken
13,226
4,395
Mitigated
3,793
3,391
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Sendau
Bakasura
8,321
5,671
0
3,391
9,158
4,395
417
98
7,995
0
67,858
L
Bakasura
iverHD
Bakasura
4,549
3,141
0
3,600
13,226
3,793
0
72
11,486
0
33,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,142
Gold Earned
7,375
140
Minions Killed
74
0
Camps Cleared
0
223,739
Distance Traveled
222,604
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,142
1,014
140
14
0
223,739
2
L
Bakasura
7,375
738
74
7
0
222,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role