Player Matchup

Mulan
Mulan
Bronze III
ComicBeast1212
Mulan
Bronze III
Level 69
God Stats
9W - 10L
1,461 SR
Queue Stats
22W - 18L
1,247 MMR
Party 1
Merlin
Merlin
Silver IV
Lichael Mavelle
Merlin
Silver IV
Level 105
God Stats
11W - 8L
1,692 SR
Queue Stats
44W - 35L
1,216 MMR
Party 1
Artio
Artio
Silver V
Sambiguity
Artio
Silver V
Level 51
God Stats
52W - 35L
1,461 SR
Queue Stats
68W - 57L
1,235 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,538 SR
1,233 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 65
1,456 SR
1,243 MMR
Kukulkan
Kukulkan
Silver IV
FENIX Rochin296
Kukulkan
Silver IV
Level 64
God Stats
3W - 3L
1,662 SR
Queue Stats
42W - 44L
1,224 MMR
Solo
Cerberus
Cerberus
Bronze III
Nighthawk989
Cerberus
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,326 MMR
Party 2
Neith
Neith
Bronze III
Pixiesmuggler
Neith
Bronze III
Level 65
God Stats
0W - 3L
1,204 SR
Queue Stats
0W - 3L
1,180 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
13,443
611
8,167
20,409
17,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
10 / 2 / 3
15,028
683
26,356
10,909
4,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
17
1 / 2 / 13
14,638
665
8,266
27,586
36,157
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ZeusAnubisAphroditeChang'eKumbhakarna

VS

Bans
HelGuan YuChaacHeimdallrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 5 / 3
13,637
620
21,695
15,847
5,509
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Nighthawk989
Cerberus
15
2 / 4 / 5
12,180
554
10,248
18,530
15,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 6
12,165
553
7,806
14,396
4,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
14
Kills
8
9
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
L
Kukulkan
5
5
3
1.3
W
10
2
3
5.75
L
Cerberus
Nighthawk989
Cerberus
2
4
5
1.13
L
1
5
6
0.8
W
Artio
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,789
Damage
39,749
58,904
Taken
48,773
58,178
Mitigated
25,661
19,303
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,167
815
0
6,870
20,409
17,377
385
13,122
7,287
0
55,525
L
Kukulkan
21,695
1,689
0
2,171
15,847
5,509
75
11,278
4,569
99,920
0
W
26,356
595
0
1,163
10,909
4,644
1,351
6,328
4,581
106,309
0
L
Cerberus
Nighthawk989
Cerberus
10,248
95
0
5,518
18,530
15,503
0
13,076
5,454
31,430
0
L
7,806
4,148
1,351
1,568
14,396
4,649
600
10,322
4,074
0
44,229
W
Artio
8,266
333
1,264
10,006
27,586
36,157
780
12,638
14,948
39,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,109
Gold Earned
37,982
225
Minions Killed
260
0
Camps Cleared
0
1,224,503
Distance Traveled
1,100,563
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,443
611
75
3
0
429,428
4
L
Kukulkan
13,637
620
136
6
0
362,083
4
W
Merlin
15,028
683
121
6
0
392,865
4
L
Cerberus
12,180
554
53
2
0
384,320
3
L
Neith
12,165
553
71
3
0
354,160
0
W
Artio
14,638
665
29
1
0
402,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role