Player Matchup

Cthulhu
Cthulhu
Drakneir
Cthulhu
Level 51
God Stats
5W - 4L
1,612 SR
Queue Stats
283W - 284L
1,204 Elo+
Solo
Cerberus
Cerberus
Z a b v s a
Cerberus
Level 87
God Stats
2W - 0L
1,905 SR
Queue Stats
254W - 214L
1,444 Elo+
Party 1
He Bo
He Bo
Z a w a r u
He Bo
Level 101
God Stats
5W - 2L
1,905 SR
Queue Stats
171W - 138L
1,563 Elo+
Party 1
Team Averages
Level 80
1,807 SR
1,404 Elo+

VS

Team Averages
Level 81
1,443 SR
1,334 Elo+
Ra
Ra
Dxters_lab
Ra
Level 64
God Stats
40W - 39L
1,328 SR
Queue Stats
160W - 159L
1,311 Elo+
Solo
Osiris
Osiris
Jtr009
Osiris
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 68L
1,381 Elo+
Party 2
Merlin
Merlin
davispat808
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drakneir
Cthulhu
15
0 / 2 / 9
11,418
601
8,169
15,295
6,806
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Z a b v s a
Cerberus
16
4 / 5 / 8
13,516
711
14,206
26,828
23,897
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
11 / 4 / 3
13,721
722
21,354
12,414
4,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
11,121
585
9,988
15,524
5,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
Jtr009
Osiris
15
4 / 2 / 7
11,855
624
12,622
24,445
34,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
15
3 / 7 / 4
11,507
606
16,972
13,112
4,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
15
Kills
9
11
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Drakneir
Cthulhu
0
2
9
2.25
L
2
6
6
0.83
L
Osiris
Jtr009
Osiris
4
2
7
3.75
W
Cerberus
Z a b v s a
Cerberus
4
5
8
1.6
W
11
4
3
3.13
L
Merlin
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,729
Damage
39,582
54,537
Taken
53,081
35,547
Mitigated
44,136
14,653
Healing
18,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Drakneir
Cthulhu
8,169
294
1,841
1,086
15,295
6,806
385
8,067
7,048
44,733
0
L
9,988
850
2,198
6,565
15,524
5,065
718
13,515
2,009
45,371
0
L
Osiris
Jtr009
Osiris
12,622
3,209
860
7,155
24,445
34,532
36
19,357
5,088
0
42,801
W
Cerberus
Z a b v s a
Cerberus
14,206
1,482
438
9,432
26,828
23,897
985
13,825
12,628
41,286
0
W
21,354
406
0
1,856
12,414
4,844
1,292
5,230
6,884
88,568
0
L
Merlin
16,972
1,327
0
1,965
13,112
4,539
448
11,233
1,879
59,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
34,483
248
Minions Killed
180
0
Camps Cleared
0
995,559
Distance Traveled
907,076
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,418
601
72
4
0
315,622
4
L
Ra
11,121
585
64
3
0
259,925
0
L
Osiris
11,855
624
43
2
0
361,731
5
W
Cerberus
13,516
711
62
3
0
345,311
1
W
He Bo
13,721
722
114
6
0
334,626
1
L
Merlin
11,507
606
73
4
0
285,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role