Player Matchup

Baron Samedi
Baron Samedi
Jaguarfire8WHP
Baron Samedi
Level 108
God Stats
2W - 2L
1,498 SR
Queue Stats
52W - 68L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
Le_Blanche_
Hou Yi
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 50L
1,337 Elo+
Party 1
Bacchus
Bacchus
Yallhearsumtin
Bacchus
Level 27
God Stats
11W - 5L
1,544 SR
Queue Stats
17W - 14L
1,382 Elo+
Party 1
Team Averages
Level 67
1,514 SR
1,415 Elo+

VS

Team Averages
Level 42
1,447 SR
1,356 Elo+
Poseidon
Poseidon
Lost_Lolick666
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,105 Elo+
Party 2
Pele
Pele
Pharao2607
Pele
Level 104
God Stats
0W - 1L
1,342 SR
Queue Stats
135W - 140L
1,446 Elo+
Party 2
Chang'e
Chang'e
alexj-66
Chang'e
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
19W - 21L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jaguarfire8WHP
Baron Samedi
18
10 / 5 / 7
14,241
750
20,240
14,763
6,690
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
17
6 / 5 / 14
13,617
717
9,766
18,010
7,046
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 3 / 12
13,790
726
10,275
15,615
16,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 11 / 6
11,941
628
8,664
15,585
5,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
9 / 7 / 4
13,669
719
20,175
17,310
7,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
alexj-66
Chang'e
15
2 / 6 / 8
11,736
618
10,116
17,885
6,295
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
24
Kills
13
13
Deaths
24
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Jaguarfire8WHP
Baron Samedi
10
5
7
2.7
W
Hou Yi
6
5
14
2.6
L
Poseidon
2
11
6
0.45
L
9
7
4
1.57
W
8
3
12
4.67
L
Chang'e
alexj-66
Chang'e
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,281
Damage
38,955
48,388
Taken
50,780
29,894
Mitigated
18,913
12,124
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Jaguarfire8WHP
Baron Samedi
20,240
681
3,453
3,921
14,763
6,690
769
4,737
10,026
58,933
0
W
Hou Yi
9,766
5,294
0
2,697
18,010
7,046
1,659
9,206
8,804
0
49,050
L
Poseidon
8,664
1,597
0
0
15,585
5,274
892
9,947
5,638
28,319
0
L
20,175
3,349
0
4,000
17,310
7,344
0
9,251
8,059
0
76,823
W
10,275
1,084
675
1,378
15,615
16,158
484
4,857
10,758
30,642
0
L
Chang'e
alexj-66
Chang'e
10,116
252
2,085
8,055
17,885
6,295
441
11,371
6,514
47,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,648
Gold Earned
37,346
174
Minions Killed
176
0
Camps Cleared
0
944,849
Distance Traveled
1,009,403
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,241
750
60
3
0
313,516
1
W
Hou Yi
13,617
717
88
5
0
300,423
3
L
Poseidon
11,941
628
33
2
0
311,136
2
L
Pele
13,669
719
74
4
0
361,955
10
W
Bacchus
13,790
726
26
1
0
330,910
1
L
Chang'e
11,736
618
69
4
0
336,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role