Player Matchup

Cthulhu
Cthulhu
K1ngP1n_619
Cthulhu
Level 29
God Stats
10W - 7L
1,545 SR
Queue Stats
118W - 111L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
Murda92
Hou Yi
Level 105
God Stats
3W - 3L
1,306 SR
Queue Stats
97W - 73L
1,507 Elo+
Party 1
Olorun
Olorun
badguybala
Olorun
Level 89
God Stats
3W - 4L
1,268 SR
Queue Stats
556W - 536L
1,470 Elo+
Party 1
Team Averages
Level 74
1,373 SR
1,479 Elo+

VS

Team Averages
Level 23
1,594 SR
1,393 Elo+
Thor
Thor
Brandongetpaid
Thor
Level 14
God Stats
2W - 2L
1,774 SR
Queue Stats
74W - 73L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Kid-witha-fedora
Cthulhu
Level 25
God Stats
8W - 10L
1,357 SR
Queue Stats
213W - 212L
1,427 Elo+
Solo
Merlin
Merlin
SkinnyDaGod
Merlin
Level 29
God Stats
10W - 18L
1,650 SR
Queue Stats
162W - 178L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
K1ngP1n_619
Cthulhu
15
1 / 1 / 6
11,514
576
9,607
18,634
16,533
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Murda92
Hou Yi
18
8 / 0 / 2
13,142
657
23,661
21,917
9,046
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
badguybala
Olorun
15
1 / 7 / 6
12,090
605
7,292
18,365
7,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
11,110
556
10,716
20,645
14,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 2 / 4
12,138
607
17,407
17,018
8,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
16
4 / 1 / 2
12,190
610
17,815
13,858
5,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
8
8
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Cthulhu
K1ngP1n_619
Cthulhu
1
1
6
4
L
3
2
4
2.5
W
Hou Yi
Murda92
Hou Yi
8
0
2
9
L
Merlin
4
1
2
5
W
Olorun
badguybala
Olorun
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,560
Damage
45,938
58,916
Taken
51,521
32,826
Mitigated
28,301
22,833
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,716
2,275
0
3,374
20,645
14,848
183
5,791
14,854
0
44,615
W
Cthulhu
K1ngP1n_619
Cthulhu
9,607
214
1,639
2,332
18,634
16,533
57
8,997
9,637
34,909
0
L
17,407
441
2,199
5,473
17,018
8,079
188
4,213
12,805
68,470
0
W
Hou Yi
Murda92
Hou Yi
23,661
14,114
549
9,032
21,917
9,046
2,309
14,093
7,824
0
75,443
L
Merlin
17,815
712
1,471
5,842
13,858
5,374
1,343
6,985
6,873
68,252
0
W
Olorun
badguybala
Olorun
7,292
4,682
3,695
5,586
18,365
7,247
1,048
12,248
6,117
42,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,746
Gold Earned
35,438
222
Minions Killed
238
0
Camps Cleared
0
1,040,756
Distance Traveled
1,046,013
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,110
556
50
3
0
320,785
2
W
Cthulhu
11,514
576
45
2
0
384,391
0
L
Cthulhu
12,138
607
97
5
0
374,769
3
W
Hou Yi
13,142
657
117
6
0
332,845
1
L
Merlin
12,190
610
91
5
0
350,459
0
W
Olorun
12,090
605
60
3
0
323,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role